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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8251 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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jawohl herr kaleun ![]() I joke Fitzcarraldo Just think better say to newbie " attention please warships are dangerous " But you have right.. When an opportunity occurs....warship must to be sunk! ![]()
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 07-15-17 at 09:30 AM. |
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#8252 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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I was not talking about battleships, but escorts.
I never miss opportunity to attack battleship ![]() |
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#8253 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Theres nothing better than to identify ship in fog as French and be so concentrated for perfect attack to spot its Belgium just after 2 nice hits
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#8254 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Is it able to set target direction even by other way than just periscope bearing?
Am i able just get complete target picture from distance by periscope and then, just wait until sound engineer, or myself find out, that target is already at fire bearing, put current target bearing to torpedoes and fire without showing periscope again? Or i just need to set periscope before leaving to my firing bearing, wait and fire which is kinda workaround? I found out "send data to tdc" button at hydrophone, but it doesn't seems to work, track angle in tdc would change... |
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#8255 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Wow i just found second stage of "auto tc1" button (tc1 on message box messages) leave tc64 at messages from Beno about old contact, while it stops when he hear new contact! So useful
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#8256 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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If you want to observe without disrupting the firing solution, change from auto-update to manual (red to gray) on the TDC dials.
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#8257 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Dont want to ebserve, i want to say fire to 340 without using periscope
(equivalent of going to peri, look to 340 and fire). My idea is to get everything mandatory from longer distance and then just ask sound engineer for bearing of contact. I can calculate easy where the target will be at wanted angle on bow, so i dont need to show periscope anymore when i want to fire and it doesn't seems immersive to go to periscope station and fire without raising it out of the water just because i have no other way how to aim torpedo bearing.. |
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#8258 | |
Seaman
![]() Join Date: May 2012
Location: United States
Posts: 31
Downloads: 51
Uploads: 0
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#8259 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Huh, i was just lurking at position and some sub just moved beside me, with periscope out of water
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#8260 |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
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Is there any no-foot-sound mod available which works with TWoS!? I mean the footsteps you sometimes can hear when using the map. Or is maybe someone able to create a sound mod which delete this footsteps.
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel Last edited by excel4004; 07-16-17 at 05:24 PM. |
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#8261 | |
Argentinian Skipper
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Somewhere....If I find it, I will post the link. Fitzcarraldo ![]() NOTE: http://www.subsim.com/radioroom/down...o=file&id=1865 http://www.subsim.com/radioroom/down...o=file&id=1573 Try it. Last edited by fitzcarraldo; 07-16-17 at 05:37 PM. |
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#8262 |
Seaman
![]() Join Date: May 2012
Location: United States
Posts: 31
Downloads: 51
Uploads: 0
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Finally found my first merchant vessel. Would have sunk it with torpedoes if I had identified it right, in my excitement I chose the wrong one, so the range was all messed up.
Luckily I saved right as I spotted it, so tomorrow I shall try again! To good hunting! ![]() |
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#8263 |
Navy Seal
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Steel Captains, You can check Subsim download section for a new regular TWoS update.
![]() The update is named "v2.0.4a" because it will add only one fix (clouds visible underwater). Enable the update anytime/anywhere and continue your campaign...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#8264 | |
Argentinian Skipper
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Fitzcarraldo ![]() |
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#8265 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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Still working away on the mod pack VDR? Thanks for all you do! |
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