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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5851 |
Watch
![]() Join Date: Jan 2012
Posts: 29
Downloads: 74
Uploads: 0
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Ohh boy.... Began my Attack on 12:00
Now its 16:20 and I am still at depth 125 and the 3 Destroyers finally broke off their search. Holly molly they were fourious.... hours of sonar search and depth charges. And still my Type VIIA is holding out, only damaged the the air attack 1 week ago. Guess I have to head back to helligoland to refuel and load some torpedoes. |
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#5852 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Hey Peter. How I avoided the coastal batteries ? By not taking Prien's route but the south entrance and staying under water mixed with decks awash and immediately periscope depth or deeper, depending, as soon as someone shouted out escort in sight. I also rely on the UZO and Scope with TDC on to range enemies sighted. And under water my hydrophone guy is gold (it helps when XP points are allocated carefully) . The coastal batteries might have fired or it were depth charges I heard, but they were all nowhere near me. Sneak in, do your thing, sneak out.
And of course firing a torpedo at 11 clicks dead ahead to an anchored target is very doable. The Escort was a bit more tricky but the idiot decided to turn on his search lights about 3 or four clicks away making him an ideal target so I lit him up with two fish. Actually only needed one I later figured out. About the planes. I chased off an Anson by directed fire and today two Hurricanes swept over my boat one pin pricking, Chased them off too. One hurri was attacking but I fired at him when he was quite near using solid lead angle fire so he broke off the attack and veered away and the other hurri followed him into the wild blue yonder. Probably lacked fuel for a prolonged attack seeing I was about 185 clicks out at sea from their base. Always use Lead angle when firing at planes !!! Also see my post in the main SH5 Forum part. ![]() Ashikaga. Last edited by Ashikaga; 09-12-16 at 07:18 PM. |
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#5853 |
Growing Old Disgracefully
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Hi Lanzfield
Never used either of those markers. I will check it out asap. Should answer your other question? http://www.subsim.com/radioroom/show...postcount=5674 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5854 |
Loader
![]() Join Date: Dec 2010
Location: Poland
Posts: 85
Downloads: 209
Uploads: 0
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One of user charts is missing after update - the one which you can check grids like BF2111.
Edit: Also I cant see all harbour charts. ![]() |
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#5855 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Oh no I hope he did not remove the light grid map !
I use that all the time ! Ashikaga . |
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#5856 | ||
Loader
![]() Join Date: Dec 2010
Location: Poland
Posts: 85
Downloads: 209
Uploads: 0
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#5857 | |||
Navy Seal
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Use old "dragable.TDW" trick ,described in FAQ, to restore original charts positions...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5858 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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The Nav marker is used in a similar fashion if you are doing the navigating yourself. I have noticed that if you shift or add a Nav mark, the Navigator will reference that mark when calculating future DR positions. I'm just starting to learn about doing my own navigation and giving old Emil a well deserved holiday, so I'm not overly familiar with what this marker can and can't do. ![]()
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" Last edited by kevinsue; 09-12-16 at 08:28 PM. |
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#5859 |
Growing Old Disgracefully
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Hi Kevin
Very useful information. ![]() Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5860 | |
Growing Old Disgracefully
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It is still in the same place as before. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5861 |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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During replying Vecko had answered and said that he would give a more detailed description so hopefully he will shed some more light on the subject. I usually delete irrelevant entries in the Ships Journal and it was driving me crazy because until i realized to uncheck the "Read Ships Journal Entries" each time I wanted the Super marks to be shown on the Nav map, everything was doubled or quadrupled in the journal. Still waiting with baited breath because SkyBaron had mentioned that he was working on a new celestial navigation mod so I have my fingers crossed!
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#5862 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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Wonderful! I look forward to it.
Also, it is known that the chalkboard sunrise/sunset and moonrise/moonset times are way off? <shift b> Or am I doing something wrong here? |
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#5863 | |
Navy Seal
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I can only add that in order to use supermarks you have to open your nav map with "M" key exclusively. Also, when placing new mark you have to zoom out the map just enough to see your last navfix too (or U-boat position, or last placed supermark ect). Other stuff are pretty much self explanatory trough numerous tooltips... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5864 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5865 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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Is there any way we can see how injured our officers are ?
Would be quite good if that could be modded into the game somehow. Ashikaga. |
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