![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#4276 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
|
![]()
I am testing right now hydrophone depth charges sounds based on this audiotrack from this website.
would appreciate if everything goes well if it would be appended into TWOS ![]() |
![]() |
![]() |
![]() |
#4277 |
Growing Old Disgracefully
|
![]()
A Warm Welcome To The Subsim Community > edwardzzzz9
Find Help & Useful Information In My SHIV & SHV Signature Thread Links. Subsim <> How To Donate <> See The Benefits <> Support The Community Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning The Wolves Of Steel Frequently Asked Questions + Campaign Fix In > FAQ’s & Game Tips (Please Look Here First Before Posting A Question)
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#4278 |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
|
![]()
Uhh, nice!! How? Will that be a part of the next update Vecko!??
![]()
__________________
U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
![]() |
![]() |
![]() |
#4279 | |
Navy Seal
![]() |
![]() Quote:
![]() Check "Otto chalkboard" tab in OFEV...Very useful TDW NewUI feature for real navigation... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
|
![]() |
![]() |
![]() |
#4280 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
|
![]() Quote:
![]()
__________________
U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
|
![]() |
![]() |
![]() |
#4281 | |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]() Quote:
![]() oh dear Im sick its just a game ![]() Anyway I saw sh5 UI was back cause of tutorial. SH3 more stable and better fps? If so I go for SH3. Anything else I should change in OFEV to match UI change from 5 to 3 if I go for it? |
|
![]() |
![]() |
![]() |
#4282 | |
Navy Seal
![]() |
![]() Quote:
![]() Make sure to "fire up" KSDCommander though...It's mega cool... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
|
![]() |
![]() |
![]() |
#4283 | |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#4284 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#4285 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]()
I ve got couple of messages with ppl saying my Twos upgrade for the autoscripts doesn t work and it was a mystery cause it worked fine here. One very easy way to see that is that sub keeps turning some degrees left each dive. I saw in Twos documents that the old autoscripts 04 is still in the game behind the newest. Autoscripts 04 simply doesnt work with the inertia and is far less good than the Twos update wich works nice even without Twos. I used hours in and out of game to finetune for type B. Hope type C isnt slower but I never came so far in the game.(Never tried it as standalone in stock though but who plays that haha maybe its not working at all without Trevs mod.never saw a modlist without it, but I should have checked that.The hole project started as an extention to Trevs automods)The 04 also lacks the patroleaea option where the boat lurks around and goes up to breath and recharge (if OFEV enabled autorecharge)
Edit opps alphabethical list sorry. Well twos update need be last cause the .sha file have same name. Scrap the old one ![]() Edit 2: xhecked my sh files and it looks ok. I removed my own tweaked version (I like 32 tc) and the Data/Automation folder showed the updated one. Maybe the guy used type A. Type A is too slow, but most ppl get type B fairly quick . Last edited by Husksubsky; 03-09-16 at 11:56 AM. |
![]() |
![]() |
![]() |
#4286 |
Navy Seal
![]() |
![]()
I think I'm not following you Husk...Could you please brake it down for me, do your scripts work or not?
![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 03-09-16 at 03:45 PM. |
![]() |
![]() |
![]() |
#4287 | |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]() Quote:
![]() Let s try . I found out you had both my outdated patrol autoscripts 0.4 and autoscrips 1.0 TWOS tuned in the list, but the last mentioned is active and it works ![]() it replaces autoscripts 0.4 so that can be thrown away. Reason why I made post was I thought the old was active replacing the newest, but I was wrong. The rest is my typical nonsense. |
|
![]() |
![]() |
![]() |
#4288 |
Helmsman
![]() Join Date: Jul 2014
Posts: 105
Downloads: 28
Uploads: 0
|
![]()
Planes fly in bad weather. Can it be fixed?
|
![]() |
![]() |
![]() |
#4289 |
Navy Seal
![]() |
![]()
No, because, as you can see down bellow, SH games do not have airstrike probability modifiers for weather conditions. There are only modifiers for night time and airbase skill level.
Usually, planes in bad weather are not dangerous simple because they cant see you... In order to reduce probability of planes spawning in your area you should maintain radio silence, stay undetected and put some distance between you and the nearest airbase. Code:
[AirStrikeSettings] ; AirStrike Creation Parameters ; Airstrike Session: ; 1. Compute airbases in range according to their aircraft maximum ranges ; 2. Compute air coverage factors on allies/axis/neutral on the target zone ; 3. Compute airstrike probability from each base ; 3.1 check number of aircraft that can strike at that range and conditions, and compute a coverage factor based on the range of each aircraft type ; and detection area around submarine ( 10 km radius ) ; 3.2 multiply coverage factor for the target area with : ; - current airstrike probability againt that side ; - nigft factor ( if necessary ) ; - airbase competence ; - close to airbase factor ; 3.3 check probability for airstrike ; 3.4 add more aircraft probabilistically for a large target Maximum Aircraft Range=2000 ;[>0] in kilometers ;was 2000 Poor Airbase Modifier=0.25 ;[>0] Modifier for poor airbase (carrier) rating ;was 0.2 Novice Airbase Modifier=0.4 ;[>0] Modifier for novice airbase (carrier) rating ;was 0.35 Competent Airbase Modifier=0.7 ;[>0] Modifier for competent airbase (carrier) rating ;was 0.5 Veteran Airbase Modifier=0.8 ;[>0] Modifier for veteran airbase (carrier) rating ;was 0.7 Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating Night Modifier=0.125 ;[>0] Modifier on strike probability at night ;was 0.5 Default Air Strike Probability=5 ;[>0] Default probability to send an airstrike from a airbase (carrier) ;was 10 Enemy Air Strike Probability Increase on Radio Messages Sent=25 ;[>0] Increase over the default probability on a radio message sent ;was 30 Friendly Air Strike Probability Increase on Contact Report Sent=75 ;[>0] Increase over the default probability on a contact message sent ;was 70 Enemy Air Strike Probability Increase on Player Detection=30 ;[>0] Increase over the default probability on player detection ;was 40 Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session Logic Steps Between Air Sessions=15 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec) ; was 10
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 03-10-16 at 03:31 AM. |
![]() |
![]() |
![]() |
#4290 |
Officer
![]() Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
|
![]()
So I understand that patrol areas are time based, and you can't stop the game until it's completed once you start or you will not get credit. If I need to leave to refuel / rearm, will I still be able to return to the patrol area, or will time have passed and I'll just get a new patrol area?
Thanks!
__________________
SH3 Guide: S3G by BLITZKR!EG Currently - SH5 TWoS - SH3 GWX + MaGui and more - SH3 LSH 2015 + Ahnenerbe's Gui |
![]() |
![]() |
![]() |
|
|