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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2008
Posts: 20
Downloads: 254
Uploads: 0
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I confirm : the Shadow Improvement Mod is the mod causing FPS drop down (tried with a 6_3_3 version, no megamod).
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#2 |
Black Magic
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#3 | ||
Watch
![]() Join Date: Feb 2008
Posts: 20
Downloads: 254
Uploads: 0
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#4 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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0.1.2 means: 0 - pre-release (beta) version, 1 - last vesrion available, 2 - patch for last version This numbering is more natural to follow and understand which version is in use, like your Multiple UI 6.3.4.
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#5 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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You fixed most of the things that i was complaining about already!
![]() 1. I would also like to decide which faces the crew has. I had grown accustomed to the stock faces and I miss them. I don't like the beards that much. And it's unrealistic that they have it already when the patrol starts. 2. The new radio features are exciting! The bad thing is that when I'm navigating through Kiel, i'm bombarded by messages from another ships that see me! And they are friendly! I really like the idea that I can hijack a message and know if the enemy boat has seen me, but maybe there should be only a small chance of that (25 % for example.) 3. The beginning of the first campaign was totally different now! ![]() 4. Some german speech was replaced by english version, for example "Fire at will" -sound when using binoculars to attack with deck gun. Graphically I think that it's better to stay quite close to the stock version (with env 5 and interior mod) of the game. So that you can select which new things you want to use. For example I miss also the previous deck watch crew clothes. Somehow these new look a bit lowres. And the violet caps are too violet for the games look (my opinion). I'm satisfied if I can manually change them back myself. But anyway great work ![]() |
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#6 | |
Black Magic
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2. The game gives me no way to discern if a contact is friendly or not. Thus there's no way to filter out these radio messages. We either live with this or I remove the feature totally. Personally, it's a very small annoyance versus the immersion that it provides. 3. Not sure why that is happening ![]() 4. Someone will have to compile a list of which sounds have been replaced and put together a sound pack for it to be included with the mod then. |
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#7 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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#8 |
Nub
![]() Join Date: Jan 2009
Location: The Netherlands
Posts: 4
Downloads: 127
Uploads: 0
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I think you have to use the german version of KarlKoch's speech fixes and additions.
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#9 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Your megamod just uses the english version. see my mod list below (i have highlighted the mod that puts the german voices back). Generic Mod Enabler - v2.6.0.157 [D:\Games\Simulator\SH5\MODS] D3D_Anti Lag_101 <--- this really does work. A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Grossdeutscher Rundfunk Menu - Das Boot Departure Theme Rel_SH4_BBC_1939_to_1945 Capthelms Audio+SV Touch Ups SteelViking's Sky Banding Mod Enhanced FunelSmoke_by HanSolo78 sobers realistic hydrophone operator SH5 Unterseeboot II SFX U-Boat Propulsion SFX German U-Boat Hydrophone SFX Magnum_Opus_v0_0_1 + patch (this mod contains "speech fixes and additions(english version)"). Speech fixes and additions (german version) (activate after Magnum_opus to put the german voices back). IO_StrategicMap_2_2_for_TDW_6_0_0 Lite Campaign LC 1.2 Open_Horizons Hope this helps those that use german voices ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 01-11-11 at 02:03 AM. |
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#10 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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![]() So this post is to delete. http://www.subsim.com/radioroom/show...&postcount=499 |
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#11 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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#12 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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![]() ![]() It`s only happen when I click on the icons above crew. And when the radio massege incoming. |
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#13 |
Swabbie
![]() Join Date: Jan 2011
Posts: 5
Downloads: 160
Uploads: 0
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Various errors when apply the "SH3Style" !!
I get some errors at starting the game, applyed the Magnum_Opus_v0_0_1 after edit the "TheDarkWraithUserOptions.py" enabling the SH3Style Code:
# the current UI Style # set below to either SH3Style, SH4Style, or SH5Enhanced UIStyle = SH3Style Any idea ? EDIT: uploading error photos ![]() ![]() ![]() ![]() ![]() Last edited by Montesky; 01-14-11 at 08:35 PM. |
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#14 |
Black Magic
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the first error is why you get the rest of them. Search for that error in the options file and you'll fix the problems. Did you edit the options file?
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#15 | |
Swabbie
![]() Join Date: Jan 2011
Posts: 5
Downloads: 160
Uploads: 0
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i use "Texpad" for edit this... maybe a fault ¿? will be use standar notepad ? |
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