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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Wild Night in Bangkok
![]() Join Date: Mar 2006
Location: San Diego, CA
Posts: 179
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This is awesome.
I remember maybe a year ago I asked if the bases could be specifically modified to resemble what they actually looked like at the time. I specifically wanted to give my hometown (San Diego, CA) and huge overhaul. I work in the bay and could pretty much layout the 1940's layout of the bay by heart. In any event, somebody said that the bases were came most from stock build and then were just placed at cordinates preventing us to really re-design them. I'm glad to see that wasn't really true and some beautiful work going into it.
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#32 |
Lieutenant
![]() Join Date: Mar 2006
Location: Deep River, CT
Posts: 255
Downloads: 1
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Oh and one more little detail.......
If you watched the John Wayne Movie Operation pacific...remember that church the Duke was in with his whole crew? Well that little church was there in WWII. ( I stand corrected...1944, but that still may qualify for including it since WWII didnt end until Aug 45?) On side note...When I was in Pearl I made sure I sat where the Duke sat..just so I could tell the kids that..lol Frank Last edited by Torpex752; 08-11-08 at 06:12 AM. |
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#33 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Hi Guys,
Unfortunately work has kept me pretty busy over the past couple of weeks, progress has been slow but still going in the right direction. Many initial failures getting the model right and getting it to work in game has led to more than a little frustration. I think I have solved the majority of the issues and now have a very stable mod for the docks. (All 3d construction done with wings3d) There is still a little work to do on re-texturing it but I have put that on hold till I get the various buildings sorted out. Rebuilding any harbour wont be difficult. ![]() ![]() The thing that has slowed progress on this mod has been my lack of 3d modeling knowledge. This has been steadily improving. Here are a couple of "happy snaps" of the sub base docks. ![]() Looking South East ![]() Looking North East ![]() Looking North West ![]() Again Looking North East The texturing is still a little rough but this will be sorted out. (texturing is my thing ![]() ![]() At the moment I am in the process of finishing off the 3d models for the various buildings. I can't quite identify a couple of the structures, if anyone could give me a hand with an idea of what the buildings, circled in the below photos are, it would be a great help. 1. Building on magazine Island? ![]() 2. Building? / structure? Southern sub base ? ![]() Same: seen from different angle ![]() If anyone knows what these buildings are or has some better reference material - it would be an enormous help. One last thing: Here is a downloadable - preview of the Perl Sub Base. rar: http://files.filefront.com/Install+P.../fileinfo.html 7Zip: http://files.filefront.com/Install+P.../fileinfo.html Its only made for a vanilla game set up, but should give an idea of where the mod is going. Normal stuff - download, extract to mod folder and instal with JSGME. Well thats about it for now, I hope to post again shortly will the first release. ![]()
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#34 |
Lieutenant
![]() Join Date: Mar 2007
Location: Submerged ahead
Posts: 252
Downloads: 72
Uploads: 0
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Thanks for the update NW. I am really looking forward to this mod.
Respectfully Submitted; CDR Resser
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#35 |
Frogman
![]() Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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Nauticalwolf,
On the buildings you want help with. From experience in the 70's when I was stationed in the area. I would say they are probably either warehouses or machine shops. I can't say so for sure, just my 2 cents worth. Jim
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Jim ![]() |
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#36 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Hi Guys,
I've had a few requests to explain what files go into working on the ports/harbours. So: First off: almost all the objects found in on or around the ports/harbours are found in: Data\Library\harbor_kit.dat, this files contains all the dock pieces, cranes, trees, buildings, vehicles etc. - You need to get the ID numbers from here in order to mod the port or harbour. Secondly: the port/harbour is actually located in Data\Terrain\Locations, each port/harbour has its own file, so if you wish to mod say Midway; you need to grab the Midway_water.dat file. These files contain the locations and orientation of all the pieces that make up the port or harbour. The file structure normally starts (after file identifiers) with all the animated figures then it goes through all the "placements" for the various objects. I use s3d to work the dat files; finding the object that I'm interested in then changing or relocating etc. The first time I went to build the sub base it was going to be made up of all "in-game" smashed together pieces in order to make a whole new base. After not being happy with the "look" of the sub base I decided to make all new models and then build the base again. - (great plan only I didn't have a clue how to build 3d models) Now I know. Just download the preview if you need to work out how the new files are structured and arranged. Must go now, too much time posting equals not enough time modding. ![]()
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#37 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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This keeps getting better and better, nice work NauticalWolf
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#38 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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Thanks JREX, Thankyou Kriller2,
You would'nt have any better photos of the buildings? What I can't make out is, are they a sort of saw tooth type roof and do they have long lengths of windows? Thanks for the help. ![]()
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! Last edited by Nauticalwolf; 06-25-08 at 04:06 PM. |
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#39 |
Frogman
![]() Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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Sorry Nauticalwolf, no pictures. During the 70's, Cameras and Naval, Army, Air Force bases were not
a good mix. If the SP, MP, etc caught you taking pictures, you were looking at some serious charges. From what I recall, the machine shops and warehouses had windows from about 1 or 2' from the top of the walls down to about halfway down the wall. They both had large sliding doors on each side for access. I think the roofs were sawtooth shaped with windows in the vertical side. Hope this helps, Edit: Also remember, I was in my 20's, so had other things on my mind at the time, and architecture wasn't one of them.
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Jim ![]() Last edited by JREX53; 06-24-08 at 10:23 AM. |
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#40 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
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Thanks JREX,
The info is a big help, and kinda confirms what I had thought. Ahh the seventies ![]()
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! |
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#41 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
Uploads: 5
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G'day all,
Now northern and southern buildings complete. Does anyone have a photo of the church? (please) I've spent a lot of time trying to find research photos and although I have managed to collect a lot from the 1940's -1950's there are still a couple of buildings I cant construct without a clearer picture. ![]() A little help would be appreciated. ![]() positioned with satellite reference where possible ![]() Hopefully not long to go now. ![]()
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We have learned from our mistakes; we now reproduce them almost perfectly! ![]() We're here to protect Democracy - not practice it! |
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#42 |
Electrician's Mate
![]() Join Date: Mar 2008
Posts: 132
Downloads: 89
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Thankyou Mikhayl,
Its taken a while; hopefully the mod will be out very soon.
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#43 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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awesome!!!
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#44 | |
Planesman
![]() Join Date: Apr 2007
Location: Connecticut, USA
Posts: 180
Downloads: 100
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![]() Quote:
http://www.amazon.com/Naval-Submarin...4402507&sr=1-1 While it is not specific to Pearl Harbor It might be better than nothing at all. |
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#45 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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