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-   -   [WIP] Pearl Submarine Base (https://www.subsim.com/radioroom/showthread.php?t=135926)

Nauticalwolf 04-27-08 08:25 PM

[WIP] Pearl Submarine Base
 
Hi all,

With calculator and graph paper in hand work continues on the Pearl Harbour Submarine Base. "Ever wondered why in a game/simulator about WW2 submarine warfare you start your missions from Pearl Harbour - from the Naval Yard" :yep: :hmm: :nope:

May I present The Pearl Harbour Submarine Base WIP

Based on 1940s photos:

http://static3.filefront.com/images/...sngebmuduj.jpg

http://static3.filefront.com/images/...usgjfmtctm.jpg

Work Continues:

http://static3.filefront.com/images/...vyzhzkzqwr.jpg

Mapping work Completed - Mod will include Supply Depot to Southeast of Battleship Row.

.dat files renamed and re-id'ed
Some harbour traffic re-routed to allow for the Sub Base and Sup Depot

Southern section of base pretty much complete

http://static3.filefront.com/images/...bgerjlvfvr.jpg

Construction continues on the Eastern side of the Submarine Base and the Supply Depot:

http://static3.filefront.com/images/...vclphupnej.jpg

I don't know how to use 3d modeling programs so this work is all being done by number crunching through the dat files.

Mod should be out shortly......might change a few more textures first :hmm:

CDR Resser 04-27-08 08:37 PM

Very nice work. I had been looking at maps of Pearl and trying to figure out where the sim had us starting and where the sub base was in relation. You are closing a major gap in the sim, thanks.

Respectfully Submitted;
CDR Resser

gimpy117 04-27-08 09:56 PM

can you try to imporve fps while your at it??

i get around 25fps from 50 when im in there...

JetSnake 04-28-08 12:19 AM

Can you correct the Mare Island Naval base in the Trigger Maru addon after this?

LukeFF 04-28-08 04:39 AM

"Can you do this, can you do that, can you..."

Sheesh, people, let him focus on this project instead of bombarding him with all your little personal requests! :roll:



Very nice job, BTW, Nauticalwolf!

kriller2 04-28-08 06:14 AM

SH4 has got a new modder and it with your latest projects and now this, it looks like it's a good one :yep: nice work.

@Gimpy I have been using alot of time trying to optimize the FPS in harbours, try download PE3 to see it for yourself ;)

Nauticalwolf 04-28-08 06:22 AM

Thank you all for your comment. :up:

Thanks Mikhayl, I am getting quicker at it as I go along, doing the maths for angles, positions etc has really got the old "grey matter" going. :know: :up: :up:

Gimpy, once I get through with the Sub Base I already have had my eye on a few adjustments for Forde Island and hopefully these should help with frame rate. :yep:

Thanks LukeFF :up: :up: :up: :up:

Nauticalwolf 04-28-08 06:24 AM

Thanks kriller2 :up: :up:

LukeFF 04-28-08 11:46 AM

Quote:

Originally Posted by Nauticalwolf
Thanks LukeFF :up: :up: :up: :up:

NP!

I'm really glad the bases are finally getting getting some polish, and Pearl Harbor is as good of a choice to start with as any of them. It really is a bit of a downer to load up a career starting from Hawaii and not even have the submarine base modeled at all. :nope:

Keep it up, and I look forward to seeing your work progress!

Nauticalwolf 04-28-08 03:26 PM

LukeFF, again thank you :up: :up: :up: :up:

JetSnake, just quietly I have already been collecting ww2 aerial photos of Manilla, Freemantle, Brisbane and Dutch Harbour. But I thought I'd see how Pearl turned out before getting too ambitious. :D

Ducimus 04-28-08 03:49 PM

Nice work!

kylesplanet 04-28-08 08:18 PM

Really looking forward to this! I wish I could offer help but I'm a dummy on modding. :88) I appreciate everything all of you do very much.

gimpy117 04-28-08 08:52 PM

Quote:

Originally Posted by Nauticalwolf
Thank you all for your comment. :up:

Thanks Mikhayl, I am getting quicker at it as I go along, doing the maths for angles, positions etc has really got the old "grey matter" going. :know: :up: :up:

Gimpy, once I get through with the Sub Base I already have had my eye on a few adjustments for Forde Island and hopefully these should help with frame rate. :yep:

Thanks LukeFF :up: :up: :up: :up:

yeah i was just suggusting if it will take like 5 extra hours or somthing never mind...

Nuc 04-29-08 05:22 AM

Really great work! :up: Are you using all existing objects or have you created new static objects?

thasaint 04-29-08 07:39 PM

looks good, i'll actually start a career out of pearl and start in the base now :up:


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