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Old 04-30-08, 01:56 AM   #16
Nauticalwolf
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I'm a complete noob at 3d modding so am using all existing objects. I have thought about trying to make something that looks like the submarine escape training tower though.
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Old 04-30-08, 02:15 AM   #17
Nauticalwolf
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Hey everyone look what I found (whilst trolling the .dat files)

Extra Extra special thanks to the Devs for leaving this one

CINCPAC HQ - on its way into position
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Old 04-30-08, 05:37 AM   #18
Nuc
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Quote:
Originally Posted by Nauticalwolf
I'm a complete noob at 3d modding so am using all existing objects. I have thought about trying to make something that looks like the submarine escape training tower though.
You read my mind. I was wondering if a lighthouse could be turned into the escape tower. However when I look at lighthouse.dat using Silent 3ditor there is no model to export (as is true with many of the .dat files in the location folder). Where are these models?
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Old 05-13-08, 04:42 PM   #19
CDR Resser
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Quote:
Originally Posted by Nauticalwolf
Hey everyone look what I found (whilst trolling the .dat files)

Extra Extra special thanks to the Devs for leaving this one

CINCPAC HQ - on its way into position
Holy Cow! What a great find. I cannot wait to see this mod. From the photo in the first post, it appears that CINCPAC HQ overlooks the sub base, if I am not mistaken.
If the Moderators are listening, this thread deserves to be more obvious. It was rather hard to find, i.e. 2 or 3 trips thru the search function. This is our main operating base for pete's sake. Thanks.

Respectfully Submitted;
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Old 05-14-08, 05:42 AM   #20
Torpex752
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Hate to burst a bubble, but that was/is the enlisted barracks. Not really critical, as long as its there!

One final touch would be the escape tower if possible.

Frank
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Old 05-14-08, 01:03 PM   #21
haegemon
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Something new about this mod?
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Old 05-14-08, 05:07 PM   #22
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Quote:
Originally Posted by Torpex752
Hate to burst a bubble, but that was/is the enlisted barracks. Not really critical, as long as its there!

One final touch would be the escape tower if possible.

Frank
Thanks for the info Frank. I didn't know you were here. Haven't seen anything from you since my last tour with the Pacific Thunder gang. Glad you are well.

Respectfully Submitted;
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Old 05-31-08, 03:18 AM   #23
Nauticalwolf
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Hi all,

Work has kept me away from the mod for a few weeks. Thanks for the correction Frank, some of the research photos I've been using are a little vague.

For all those curious as to the how to mod a harbour, I hope to release a tutorial with this Mod, but in the mean time I will be getting back to all those who PMed me.

Now back to the mod.

I final had pieced together all the bits of dock section needed to put together the Sub Base. Then I looked it over and thought "this looks like *&%&$%^#^&. Many of the dock sections have huge gaps in thier models and the road textures just weren't even close.

I persisted and started adding more buildings and the selection "in game" isn't that hot.

Sooooo, I down loaded Wings3d, Blender, Gmax and Milkshape and UVmapper and have started to learn 3d modeling.

Results below:

Start with satellite ref of Pearl Harbour

Use the only ww2 sub in area to confirm scale - as both Forde Island and Naval Yard are slightly "off scale".

convert to background image in w3d:


Then with much reading - trial and error -more reading, - more reading - more reading - then start to build a slightly more accurate Pearl Sub Base.




I've nearly got all the terrain down and will soon be building the variuos buildings - including the escape tower, CINCPAC and officers' mess.

My journey into the world of 3d modding has so far been slow but over the past couple of days it has all sort of been coming together - and I'm actually starting to speed up.

Atleast when it comes to texturing I'll have no problems.

Hope to post again shortly with much better news. -
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Old 05-31-08, 01:00 PM   #24
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Great idea and some really nice work shaping up here - looking forward to seeing the fruits of this work as I'm leaving Pearl in my next career - keep plugging away
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Old 06-02-08, 05:39 PM   #25
LukeFF
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Excellent news, and it's great to see the bases finally get some much-needed attention.
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Old 06-02-08, 05:44 PM   #26
TheBlobThing
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Nice to see you put so much effort into it!
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Old 06-02-08, 06:28 PM   #27
JoeCorrado
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Very good research and it will give me a reason to actually start from inside base, or make a manual docking upon return to base. I can hardly wait!
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Old 06-02-08, 07:28 PM   #28
etheberge
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You sir, are a braver man than I. I'm looking forward to your mod, keep it up.

Also great idea for the tutorial you want to include, I'm sure that would help others who might be inclined to start modding other harbors.
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Old 06-02-08, 09:56 PM   #29
gAiNiAc
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Fantastic work!
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Old 06-05-08, 03:26 PM   #30
Nuc
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Looking forward to the tutorial. I'd like to try and do something with New London / Groton which isn't even a location on the map now
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