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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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#976 |
Loader
![]() Join Date: Feb 2007
Posts: 83
Downloads: 41
Uploads: 0
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you know kriller, i love PE 3.3, but i have one major criticism with PE as well as with EE 4.4... is that the water shading just doesn't look right.. personally i think PE 3.3 is the best we've had since 1.4 vanilla.. but i don't know. i always thought the way shIII shaded it's water was very nice.. choppy and soft shaded. perhaps it's just me but i always though ShIII wave models were better than sh4. i can't put my finger on it honestly.. but sh4's water always looked a bit off.
shIII's water shading techniques plus P.E. environmental effects and colors.. = OMG
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USS Faith |
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#977 | |||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Thanks for notifying me ![]() Quote:
Thanks ![]() ![]() BTW have you seen the wip from PE4? http://www.subsim.com/radioroom/showthread.php?t=138663 (It's the best waves I can get with the engine from SH4, but still needs some work...) Quote:
As for the mission editor, that's one thing I newer have been examining, can anyone else help here? Last edited by kriller2; 07-06-08 at 12:46 PM. |
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#978 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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EEEKKK!!! I can't input courses after the install!!!
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Member of the Subsim Zombie Army |
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#979 |
Stowaway
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After installing PE on top of TMO,RSRD,and OM I seem to get wierd behavior from my camera. Whenever i'm in the command room I find my view coming from behind some valves and when I go to the hydro's I see nothing. Makes me think it has somthing to do with a camera issue, although who am I to say. Just curious as to if anyone else has had the problem or knows a solution. Not a huge deal I know....but I'd rather play SH3 then SH4 without the PE mod.
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#980 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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The mod is not tested with TMO + RSRD (and OM), so don't know whats causing the weird camera. You could try remove the "camera.dat" from this folder before installing the mod: "ROW Pacific environments 3_3\#1 PE3 Install\Data\Library", then the camera file from TM / OM will be used. Last edited by kriller2; 07-17-08 at 04:48 AM. |
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#981 | ||
Stowaway
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And the Pics of PE4 look amazing Edit: Finally corrected the problem by removing the camera.dat file from both the #1 PE install and the #6 PE TMO patch. Not sure if It has caused any severly unwanted side effects but then again im not sure what that file does. Also I tried to run it without OM before I began removing anything and also experienced the "Hi, and yes my head is melted in with this bulkhead" camera or so I call it. Last edited by Lynx2069; 07-17-08 at 11:09 PM. |
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#982 | |
Ace of the Deep
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vegetation_kit.dat --> all objects are set to MinRenderDim=500 this means they will only be rendered if they are at least 500 pixels in dimension. should be set to 5. |
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#983 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#984 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Congrats on getting married Kriller (yes I know it's very late!).
Will Marge Simpson disappear in PE 4? |
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#985 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi Nisgeis, thanks!
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#986 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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OK i hope I came to the right thread for this, I'll try to explain as clearly as I can
Stumbled across a strange problem just now. After having lots of things going wrong when i upgraded my old 1.4 installation to 1.5 and some mods on top of that, I tried again with a fresh install so now that's 1.0 -> 1.5 -> RFB -> RSRD with patches -> PE3.3 (#1 through #5 for stock settings) all is well until I go to my sonar or radar station from the conning tower (salmon, porpoise, all the same). The conning tower camera is free walking with the above modsequence, when I go back to previous view from the radar/sonar I get in the middle of blackness with camera out of sectors. F2 gets me back to the control room but from there I can no longer get to the conning tower proper. it's the blackness from there on. at first glance it would seem there is some kind of conflict resulting from the 1.5 settings: F9 is now no longer Conning Tower but it's Radar. Something that needs to be tweaked in cameras.dat or commands.en? The same error occurs in the S class, except that the previous camera from radar/sonar in the S class is the control room which is consequently wrecked from then on. In other words, one is perfectly fine until one hits the radar or sonar console with the left mouse button. then it gets screwed and you have to restart the game. upon freshly loading, the Conning tower works fine. hitting F8 or F9 works fine, from there you can back to the conning tower camera fine, nothing going wrong. Hit sonar or radar with the mouse -> screwed This happens with ONLY PE3.3 or ONLY RFB1.5 as well, so it's something in both mods as far as I can see. I removed all mods and tried this with various mod sequences. results are always the same. I came up with a solution but it's only a limited solution: ROW camera mod 2b for 1.4 fixes the problem as it nails the conning tower camera to the floor. With that mod installed on top, I CAN hit the radar/sonar consoles with the mouse and simply right click back to that fixed cam position. But when I install the mod it says something about overwriting salmon/porpoise/gato files. Not S class. And indeed, the S class is still screwed up (hit the 'radioman' highlight from the control room and then go back to previous view -> control room camera out of sectors. SO.... the current sequence is 1.0 -> 1.5 -> PE3.3 -> RFB1.5 -> RSRDC for RFB1.5 -> ROW camera 2b this sequence seems alright so far, as long as I stay away from the s class or german subs am I onto something here or did I somehow manage to corrupt a file or two within 5 minutes of freshly installing the whole thing? kind regards, Bosje ps: I love the environment
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And when an 800-ton Uboat has you by the tits... you listen! |
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#987 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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The ROW camera 2b mod will cause problems with the U-boats
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#988 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
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yes I know, with that mod on top I have no textures in the IXD2 control room and the hydrophone is black etc, like I said I have to stick to the big fleet boats, S class also gets screwed up
but the mod nails the conning camera to one spot and that seems to fix my somehow currupted game. no problems so far, several hours into the patrol (except of course the frikkin game not knowing it's arse from it's head; my crew either die from CO2 poisoning while running on the surface or they stand out on the bridge at 200 feet depth someone said on the addon bugs thread that it seems related and I agree: silent running refusing to be initiated while submerged, crew on bridge at depth, crew refusing to come out and CO2 building up while surfaced. The game doesn't know which way is up. betatesters must be in short supply in rumania, took me one patrol to encounter all the above. Those are stock issues that come with the addon out of the box, however, and therefore not relevant to this thread.) So, back to relevance... Anyone able to recreate my bug with the radar/sonar consoles in the conning tower?
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And when an 800-ton Uboat has you by the tits... you listen! |
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#989 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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![]() I'm probably posting this in the wrong topic anyway. |
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#990 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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![]() check you PM. |
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