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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1006 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
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Kriller, looks great and I downloaded it yesterday. Just wondering if this will run with stock 1.4 game. Looking at getting into the more realistic mods even though I've only been subsimming for a week
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#1007 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Transperency of the water isn't modified in PE3, but the water is more dark than stock SH4, so it may look less transparent :hmm: No the only way to change the transparency of the water is by working with the shaders, which we are doing at the moment for the upcoming PE4, you can find info about it here on subsim. Quote:
thanks ![]() Last edited by kriller2; 08-19-08 at 02:23 AM. |
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#1008 |
Watch
![]() Join Date: Aug 2008
Location: California
Posts: 20
Downloads: 6
Uploads: 0
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No prob kriller. In no way did i mean any disrespect to you, your team, and your work. As with the everybody else, i can't wait for PE4! PC might be a little sluggish though..... oh well!
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One ping, and one ping only. Flyboy driving a submarine.....can't end well...not at all. Current Campaign: (SS142) USS-37, Promoted to (SS176) USS Perch ![]() ![]() ![]() |
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#1009 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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Hey all
Im using the latest TM version and I am trying to add the PE 3.3 to it. Im CTD'ing and not sure why. Could anyone take a look at my mods and let me know what im doing wrong. I want to maximize my Mod'ing for the game... From what I see, it looks like you pick and choose the ones you need for the game...leaving others out which could be duplicates that could cause confilcts. ![]()
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#1010 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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If you are still having CTD's, I would ask what graphics card you are using or if you are using Vista, there have been some serious problems with VIsta and Geforce 8800... Allso do you have the CTD's imediately you start the game or is it only after a while you are expericing it? |
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#1011 | |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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__________________
Flight Sim Movies ![]() .........................View "Faith, Hope, and Charity" movie |
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#1012 | ||
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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__________________
TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#1013 |
Loader
![]() Join Date: Sep 2003
Posts: 84
Downloads: 22
Uploads: 0
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Problem: some ships/aircraft in the museum are all black after installation of PE 3_3 Install and PE 3_3 2a (Special Effects for Stock). The crews and some of the gun mounts are textured, the hull is jet black. The ships/aircraft were:
COLORADO BB BLACK SWAN Sloop FLOWER PG SUNDERLAND Patrol Plane Aredo 196 Recon Plane My installation of the game is: I am running the Gold version of the game so I got SH IV v 1.5 straight out of the box. I just did a clean install of the game, following Doolittle's stickied procedure. I had no other mods running. I used JGSME to install PE 3_3. I checked out the museum at three places: 1. Right after SHIV v1.5 installation - ALL ships/aircraft had all their textures. 2. Right after PE 3_3 main install - ALL ships/aircraft had all their textures. 3. Right after PE 3_3 2a install - the listed ships/aircraft above were black My system specs: Toshiba Portege Intel Core 2 Duo CPU T9300 @ 2.5 GHz 2.99 GB Ram Windows XP tablet Pc edition 2005 version 2002 SP 3 Mobile Intel(R) 965 Express Chipset Graphics Card drivers are current (at least according to my manufacturer) Oh yes, I used JGSME to uninstall first PE 3_3 2a and then PE3_3 main: the problems stayed even though the "compare" feature in JGSME showed that there were no changes from my snapshot from the clean SHIV v1.5 install. Any ideas? I visually checked every object in the museum and only those objects listed at the top of my post appear to have been affected by this issue. Any help/ideas would be great! -feld |
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#1014 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi Feld.
This issue sounds like you have a faulty installation, but from your installation list beneath it looks okay to me, that's strange :hmm: Can you post a screenshot of your JSGME ? - that way we maybe can spot if something is conflicting. Kriller2 Quote:
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#1015 | |
Loader
![]() Join Date: Sep 2003
Posts: 84
Downloads: 22
Uploads: 0
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Sadly, I can't post my JSGME. I do remember it however. I did another uninstall-reinstall and I'm not running PE now. I just loaded RFB 1.5 and RSRD so that I could play the game over the weekend and then make it pretty later. The two mods I had loaded when the problem occurred were (in order): 1. PE3_3 Part 1 Main Install 2. PE3_Part 2a (Special Effects for Stock SH4). Those were the only two mods I had loaded. Like I mentioned above, the problem didn't occur until after I loaded PE 3_3 #2a. De-activating PE 3_3 #2a did not restore the missing textures. Right mow, I'm just running RFB and RSRD. Actually, some of the models added by RSRD are jet black as well...I was about to go post in the RSRD thread to see if they could help me out. Those models are: AGM2N aircraft (both versions) Brewster Buffalo aircraft (both versions) I'm not asking you to fix an issue with someone else's mod. (just wanted to make that clear). I'm only mentioning this here in case there is something about the way these particular models are textured that can help figure this out. thanks! -feld Last edited by feld; 08-30-08 at 01:51 PM. |
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#1016 |
Nub
![]() Join Date: Oct 2005
Location: Germany, Viernheim
Posts: 4
Downloads: 11
Uploads: 0
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Great Mod
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#1017 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
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Okay I've searched the thread to no avail...confused about the install order-I use RFB for 1.5 and on their thread it says to enable environmental mods BEFORE RFB, but here it says to enable AFTER RFB....which one is correct??
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#1018 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#1019 |
Sailor man
![]() Join Date: Aug 2007
Posts: 48
Downloads: 83
Uploads: 0
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Mr. Kriller2,
I just downloaded your PE 4 today. Does it incorporate PE 1,2,and 3 all in one or do I have to load the other mods too? And what is this sound mod I keep hearing about with better sound for the guns, depth charges, etc? ![]() |
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#1020 | |
Canadian Wolf
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Edit (from that thread): ROW sound mod vers. 9 (please read the manual if you are using TM or OM) http://www.megaupload.com/dk/?d=IN68GMIR RDP Last edited by ReallyDedPoet; 01-05-09 at 01:22 PM. |
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