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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#451 | |
The Old Man
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I was thinking of a 3 position Toggle Switch for Torpedo Tube Flood/Purge, Open/Close. One 3 position Toggle per Torpedo Tube. This would reduce panel size requirement and viewable area clutter. IMO, Suggested colors for indicator lights should actually be reversed. Ever since Electric Tech and Explosive Tech converged, it has been pretty much a international standard that Green = Safe, Red = Armed/Ready to Fire and Yellow = Active Process or Malfunction. Some times Blue = Active Process. Active Process = transition from safe to armed/armed to safe or loading. (I've never been inside a U-Boat and I can not determine actual colors from B/W photo's. Also, unless Torpedo system is active, it is hard to determine color of indicators if lamps are not illuminated. The sad thing is, growing up there were 2 Type-7 Uboats not 15 miles away from where lived and I was never able to go see them and every time we were driving south on Interstate 5 passing these boats, I remember asking to go see them. Just a stones throw away from Seattle's Space Needle.) |
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#452 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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i dont mind. Happy to hear from you. Yes a 3 position toggle is a good idea. I may use the background from Naigths and make it a little bit smaller for the toggles and make them as additional panel wich can slide out. Regards DrJones ![]() |
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#453 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
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What I now can remember is that they were just white lights. As I then didn't ask about it I really don't know and I never saw them lit but maybe they could change colors for the various steps. The panels were quite different. Maybe I could get in contact with some older members of the veteran association of the Marine and ask if they know. Maybe they even have some knowledge about German subs. |
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#454 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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Think i schould visit Kiel Laboe next time to visit the VIIc and watch out for some details...
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#455 |
Sea Lord
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Location: Noch dabei
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#456 | ||||
The Old Man
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![]() Wish I could. As I said before, I have always wanted to enter a U-boat. I have been inside many Balao and Gato class submarines. Back in the 60's and early 70's I use to row my rubber raft out and fish for Salamon and Steelhead from them at Bremerton Washington Naval Shipyard. Most of the time I would get chased away but some times I would get a tour. At one time there was like 20+ WWII Submarines there but they were either used for targets, Crush Depth tests or sold to other countries. A few were sent to Mothball fleet in San Mateo California. |
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#457 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Just found out some error.
if you try to flood the tube 5 in single short mode, it does not work. just fixed it... |
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#458 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() I just wanted to make sure not to step on SSteel's feet, since he had alredy done an excellent work on that panel, and I just elaborated some of his ideas, merging them into my previous creation. You know... sometimes a bit of care for other's work costs less and is much more fruitful than just ignoring it ![]() |
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#459 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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#460 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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Hey Mates,
just got it working this wonderful Markinglines... ![]() They just always fit to the generated hardcoded Markinglines and the patch for the Resolution from makman. That means these Markingline almost fit to every resolution. Maybe a marking line is sometime "One Pixel" away but i think that is just a result of the streching of the image with the markinglines. In the Future the Markinglines will have another color. Grey/black by Daylight and Green when redlight it switched on...hope it is also your decision. By the Way the XO Face is now dragable. We will just need that little guy until we have a solution for the recognition manual. Best Regards DrJones ![]() |
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#461 | |||||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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New torpedo lights panel with several new light color options:
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#462 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#463 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
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@gap
That is really a fantastic good work you did here....it is difficult for me to find the right words...just let me say "THANK YOU" ![]() ![]() ![]() Ok when there is a toggle switch for it i will implement this one ![]() Best Regards DrJones |
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#464 | |
The Old Man
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#465 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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