![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#286 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
Read the last part of the post to get an explination of what is missing and not done yet. So all it is is just LBO.
Just as a reference before I could ajust the wind speed for each wave state here are the numbers that were going to be used to create the same effects you will get now with very little number change over my original work. I will just give you wave state 4 as an example: Normal=0.0 Amplitude=6.54 Intensity=4.65 underintensity=3.6 LargewaveArmonics=10 Largewavecoef=4.5 Seaspeed=0.95 windcoef=6.95 As you can see by above now you know why I was going nuts before trying to create effects that this now simple rework does with very little original number changes. Another words I had it right the first time just couldn't adjust enough of the values properly until now thanks to Jaketoox!! Did I spell that right now LOL?!!! I tryed hard to get it all done and ready for you guys the lightning work so I could give you the smoke mod's as well! I never went to bed last night trying my best to get it all done together. But just wasn't in the cards and Seeadler wanted to release his work for the ocean and sky's wasn't fare to him to make him wait. Plus Captain Cox and Kapitan_zur_see and WilhelmTell were others that were part of the equasion for the lightning and smoke mods. So we all have to say together it is done and ready. Another words I busted my you know what for a month trying to create what could have been done in a day or 2 with the proper tweekfile LOL! Talking about feeling silly!!! Last edited by leovampire; 08-20-07 at 06:13 PM. |
![]() |
![]() |
![]() |
#287 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
In the first place! But at least you got it now! Enjoy guys
|
![]() |
![]() |
![]() |
#288 |
Canadian Wolf
|
![]()
Great work
![]() ![]() RDP |
![]() |
![]() |
![]() |
#289 |
Gunner
![]() Join Date: Jul 2007
Location: Finland
Posts: 93
Downloads: 5
Uploads: 0
|
![]()
....yess....your spelling is excellent now
![]() ....this is true art.... jake PS. ...now...go get your beer...you've earned it.:rotfl: Last edited by jaketoox; 08-20-07 at 08:31 PM. |
![]() |
![]() |
![]() |
#290 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
But no beer for me it maybe a cheap drunk but man it hit's me fast and hard. And yep I got your name right for a change both in the thread and read me so surprising. Sometimes I am there and sometimes I'm not. Kind of like the Peter Paul and Almond joy comercials of the old days if you are familier with them?!
Right now I am looking for the dumb right in front of my face fix for the lightning to work in the campaign layers. NEXT PROBLEM to solve!!!!!! Then finish the phrases or at least part of them and give to it someone to let them finish maybe. Depends on how bad I want to play instead of mod. |
![]() |
![]() |
![]() |
#291 |
Rear Admiral
![]() |
![]()
Re the Zmax horizon value. At least on the version of LBO im using, a value of 1,000 seems to equate out to around 8KM. Using a value of 2,000, appears to extend the visual rendering to about 16KM. Simarly, a zmax value of 1400 seems to give me about a 12KM visual rendering.
|
![]() |
![]() |
![]() |
#292 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
of his visual and reflections mod seeing he is incorporating LBO into it all as that is where he got his base for the inicial work on the reflections. I am sure that when he presents it the ballance will be much better all the way around.
Personaly I found the 6000 okay and do able for rendering and it does at least let me see something before the crew for a change LOL! There is definatly a delicate ballance with that one and I didn't take real notice of it until Seeadler pointed it out. Too much here and too little there and you can lose one thing and gain another so a good ballance is a key and I have enough ballencing to do right now LOL so he can set it seeing he is looking at it from most of the views as far as I can tell. Last edited by leovampire; 08-20-07 at 09:03 PM. |
![]() |
![]() |
![]() |
#293 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
so you will understand you have to see the new ocean effects to believe it!
"This is your best one yet, i really like it. You've definatly made a name for yourself with this one ![]() "OMG when did hurricane's become part of the game ![]() "How am I supose to shoot at something in this? ![]() |
![]() |
![]() |
![]() |
#294 | |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#295 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
Absolutly smashing work
![]() ![]() Thanks to all you guys ![]() |
![]() |
![]() |
![]() |
#296 |
Torpedoman
![]() Join Date: Mar 2006
Location: Arizona
Posts: 115
Downloads: 272
Uploads: 0
|
![]()
This is perfect timing for the new release. I just finished a patrol. I'll add this and go on the next patrol.
Thank you for this. I look forward to the improvements using the 4 wind values instead of 2. ![]() |
![]() |
![]() |
![]() |
#297 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: The Sweet State, Georgia
Posts: 134
Downloads: 44
Uploads: 0
|
![]()
I've been into PC games since 1991 and this is the finest collection of modding talent I've ever seen assembled in one place. Great work Dave.
![]() |
![]() |
![]() |
![]() |
#298 | |
Canadian Wolf
|
![]() Quote:
![]() RDP |
|
![]() |
![]() |
![]() |
#299 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
|
![]()
just jsgem'd the newer ver. and the only change was to the small moon mod .dat. oh, and d@mm you leovampire et al. i work nights and got in a coupla hrs ago and now i'm gonna have to delay any sleep to see how the new one is. i hope your happy:p
edit: know what i think of this mod? this is what i think of this mod... ![]()
__________________
Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
![]() |
![]() |
![]() |
#300 |
Engineer
![]() Join Date: Oct 2006
Location: Berlin, Germany, Europe
Posts: 205
Downloads: 38
Uploads: 0
|
![]()
Just testplayed the new version. What should I say ? Impressive ! The new look in stormy condition is just great.
![]() Hopefully you guys won't take that long anymore for the lightning project and the environment mod. I am awaiting that eagerly. ![]()
__________________
Regards, Tell |
![]() |
![]() |
![]() |
|
|