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Old 05-13-07, 08:21 AM   #1
Julius Caesar
Stowaway
 
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[REQ] Destabilized DG

Are you also frustrated how your deck gun appears to be so super-stabilized when you fire it manually?
Can it be done that when firing the guns manually there is some rocking and swaying effect so you cant have "laser precise" firing.
Also, can it be affected by your submarine rocking?

I see something like that was done for SH3, but dl link is dead so I cant see what exactly...
http://www.subsim.com/radioroom/show...t=destabilized


Thanks.
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Old 05-13-07, 08:41 AM   #2
CaptainCox
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Some discussions about this here
http://www.subsim.com/radioroom/show...=113599&page=4
and here
http://www.subsim.com/radioroom/show...highlight=Deck
where you actually posted , don't think there has been more progress as of yet. Would also like to have a bit more sway when aiming the deck gun.
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Old 05-13-07, 08:49 AM   #3
Julius Caesar
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i have played a little with settings mentioned in that thread and didn't notice any change...
i guess we will need some help from more experienced modders.
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Old 05-13-07, 09:00 AM   #4
CaptainCox
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Well as i never looked at it i can't say i am experienced with swaying guns...yet
Will have a look at it...maybe some other bods could chip in here, this could be a good one if we fix it!
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Old 05-13-07, 09:10 AM   #5
CaptainCox
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Thought a bit...I think this could be done with the camera. If we could use the same cam as when you are in the conning tower and port that to the deck gun, we should in theory have the sway...as i said only thinking here. Now if that actually will affect the aim?...well we have to try don't we.

EDIT: What does these do in the Cam.dat?
Quote:
Dummy_Cam_DeckGunZoom1.........!...$..k....J. ......ShocksCollision.........}...$..k............ i...e...ShocksCollision.D...CElasticPendulum.....E lasticity...HB....Dumper.fff?....MaxAngle...4B.... Coef
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Old 05-13-07, 09:51 AM   #6
akdavis
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Two things to note: before one of the patches, the unzoomed deck gun view and the AA gun views were not stabilized. The super stabilization did not occur until you went into the deck gun optics. Now the no-optics views for deck/AA guns are stabilized to the point where not only do they not roll with the ship, they stay pointed to an exact point in space as the ship turns. Really silly and can't even begin to imagine why they added this effect.
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