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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#361 |
Sea Lord
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Will your CCOM pack have the TKSS Uboat compilation?
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#362 |
Navy Seal
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No, answered why above.
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#363 |
Navy Seal
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Satisfied with new sea & weather items
![]() ![]() New moon ![]() Ccom12 clouds are fantastic, furthermore with my volumetric clouds added! SH3 is almost same level as SH5 clouds now... ![]()
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Last edited by Fifi; 01-03-21 at 12:57 PM. |
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#364 |
Samurai Navy
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Location: Strasbourg F
Posts: 572
Downloads: 109
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#365 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 914
Downloads: 360
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#366 |
Navy Seal
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VIIC currently in the dry dock for work
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#367 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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#368 |
Sea Lord
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#369 |
Samurai Navy
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Location: Strasbourg F
Posts: 572
Downloads: 109
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Oui à fond avec toi fifi !
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#370 |
Navy Seal
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Type VIIC is finished
![]() Still type IX B & C & D2 + type XXI to be done...so 4 U-Boat to work on. Very long task to add hundreds of new nodes for water stream at the exact right place, plus the crew on deck! But Rome wasn’t done in few days ![]()
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#371 |
Samurai Navy
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Location: Strasbourg F
Posts: 572
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Prends ton temps sans précipitation, le résultat en vaut la peine !
Bravo et merci ! ![]() |
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#372 |
Navy Seal
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![]() ![]() Now when clicking right hand bar periscope (attack) we access the conning tower periscope seat first ![]() Little detail, but i like details! Also escorts are harder now, and they can detect U-Boat at periscope depth with ASDIC now...
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#373 |
Samurai Navy
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#374 |
Ocean Warrior
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If the escorts are harder, that would be a big improvement in itself vs. the usual SH3 <insert version here> cream puffs.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#375 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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Good stuff Fifi!
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