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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Hi all...
I found the radar contacts so big, i made this small fix to reduce the size of the radar contacts in the radar cathodic tube screen. The stock file was made into a 64x64 texture, it was full filled by the contactc. I maintain the original texture size, but the contact graphic was reuced as it was for a 16x16 texture size. You have the contacts at 1/4 size of the stock size now. Now, you are able to see individual contacts even into large size convoys. Hope some body can found it useful.... Download here : http://www.subsim.com/radioroom/down...o=file&id=3641 Last edited by Webster; 08-01-12 at 11:27 AM. |
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#2 |
Helmsman
![]() Join Date: Nov 2002
Location: Rockall
Posts: 109
Downloads: 129
Uploads: 0
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Excellent Redwine!, That really improves the look of the PPI radar. What a shame the developers did not have the time to make something like the radar screens in SH1.
Regards |
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#3 |
Pacific Aces Dev Team
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Thanks and BTW does someone know how to get range circles in the PPI radar? My 1943 Gato does not ship them but I have seen them in some screenshots. Are they added later in the war??
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One day I will return to sea ... |
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#4 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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@Redwine - very nice mod! A big improvement. |
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#5 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many thanks to all you boys for comments !!
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May be i need to serach and found the PPI texture, i cant found it yet... |
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#6 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
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Very nice mod thank you".
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#7 |
Pacific Aces Dev Team
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OK so I'm not the only one wondering where the scale is :hmm: . I normally switch to the A-scope radar to get range, but look at this creen posted by Neal long ago: There is a scale in the PPI. I want that!!
http://www.subsim.com/sh4/sh4_668.jpg
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One day I will return to sea ... |
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#8 | |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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#9 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Haven't tried it yet, but the idea is very promising. Nice to have smaller indicators
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#10 |
Chief
![]() Join Date: Jul 2006
Location: Utah
Posts: 314
Downloads: 120
Uploads: 0
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have you figured out how to add the range circles yet?
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#11 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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it wont be in menu cause it aint 2d. its a texture on a 3d object. if its anywhere the setting will be in the interior, conning tower files..
As the patch was out so quick, I never ran 1.0 so i never saw it. |
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#12 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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Thank you for this, I can't count how many times I've chased a cloud on the radar and found nothing....can't say I'm the greatest captain ever, but I'm damn sure if you follow a cloud at flank speed you'd at least close the damn gap.
This really will help narrow down the area considerably as well so thank you very much for this great contribution. ![]()
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#13 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many thanks to all for comments !
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#14 |
Watch
![]() Join Date: Jul 2012
Posts: 29
Downloads: 5
Uploads: 0
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Any chance this can be uploaded please?
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#15 |
Helmsman
![]() Join Date: Apr 2007
Location: 500 Ft. Below the Surface
Posts: 105
Downloads: 883
Uploads: 0
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Redwine, This has all been done before, there is a mod for this in the mod section! It has like 3 variations. If its not there anymore, PM me and I'll send you this mod. It should work on 1.4 or 1.5 Indy
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