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[REL] Small Radar Contacts Mod Stage 1...
Hi all...
I found the radar contacts so big, i made this small fix to reduce the size of the radar contacts in the radar cathodic tube screen. The stock file was made into a 64x64 texture, it was full filled by the contactc. I maintain the original texture size, but the contact graphic was reuced as it was for a 16x16 texture size. You have the contacts at 1/4 size of the stock size now. Now, you are able to see individual contacts even into large size convoys. Hope some body can found it useful.... Download here : http://www.subsim.com/radioroom/down...o=file&id=3641 |
Excellent Redwine!, That really improves the look of the PPI radar. What a shame the developers did not have the time to make something like the radar screens in SH1.
Regards |
Thanks and BTW does someone know how to get range circles in the PPI radar? My 1943 Gato does not ship them but I have seen them in some screenshots. Are they added later in the war??
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@Redwine - very nice mod! A big improvement. |
Many thanks to all you boys for comments !! :up:
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May be i need to serach and found the PPI texture, i cant found it yet... |
Very nice mod thank you". :rock:
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OK so I'm not the only one wondering where the scale is :hmm: . I normally switch to the A-scope radar to get range, but look at this creen posted by Neal long ago: There is a scale in the PPI. I want that!!
http://www.subsim.com/sh4/sh4_668.jpg |
Well the file for the PPI circles is in the game: ppiCircles.dds in Data/Misc, but I can't find the entry in the menu.cfg. Isn't it implemented??:hmm:
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May be we can add them over the ppi screen disregarding if they are implemented or not ? |
Nice Work Redwine.:rock:
I lost my range scales after Patch 1.1 :hmm: |
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Haven't tried it yet, but the idea is very promising. Nice to have smaller indicators :D
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have you figured out how to add the range circles yet?
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it wont be in menu cause it aint 2d. its a texture on a 3d object. if its anywhere the setting will be in the interior, conning tower files..
As the patch was out so quick, I never ran 1.0 so i never saw it. |
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