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Old 08-20-06, 12:31 AM   #1
Sheppard
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Default What causes the slowdowns in time compression mode?

Whenever you come near a convoy or something, your computer's time compression chews down and updates very choppily; likewise you really can't get time compression up very fast.

This really makes carrying out war patrols become a tedious chore.

I'm just wondering if anyone's done any experiements to speed up the way the game plays? I've done this by creating modified atlantic and mediterranean-only random campaign files; in which only convoys, etc which are in either the atlantic or pacific are in; but that doesn't seem to help much.

EDIT: One of my ideas is that the huge amounts of ships in convoys hurts; perhaps reducing the number of ships in a convoy by say 25% could dramatically speed up the game?

Last edited by Sheppard; 08-20-06 at 12:35 AM.
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Old 08-20-06, 02:50 AM   #2
shegeek72
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Quote:
Whenever you come near a convoy or something, your computer's time compression chews down and updates very choppily; likewise you really can't get time compression up very fast.
The game automatically lowers the TC when a ship is detected and won't let you increase it beyond a certain amount (I think 32) when you're in an attack situation. I don't know what you mean by "updates very choppily." IIRC, the auto TC lowering can be changed in the main.cfg in my documents\sh3\data\cfg
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Old 08-20-06, 03:22 AM   #3
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[QUOTE=shegeek72]
Quote:
I don't know what you mean by "updates very choppily."
By that I mean, if you have it set to like 1024x; the time compression will perform like it's at 512 or 256.
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Old 08-20-06, 03:25 AM   #4
P_Funk
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[quote=Sheppard]
Quote:
Originally Posted by shegeek72
Quote:
I don't know what you mean by "updates very choppily."
By that I mean, if you have it set to like 1024x; the time compression will perform like it's at 512 or 256.
I know exactly what you mean. Its kind of a cheat really. If you're patrolling in the middle of nowhere and can't see an enemy and then suddenly the game slows down BINGO you can submerge and prolly detect a convoy or a ship somewhere.

I think it all comes down to CPU usage; having to process and simulate the course of all those ships.
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Old 08-20-06, 08:21 AM   #5
kiwi_2005
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Originally Posted by shegeek72
Prepare to be bombarded by PM's asking you why your spying on their IP address! I use to have the Danasoft sig, but i got sick of explaining to some that the sig is really a trick, and i cannot see your IP address! :rotfl:
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Old 08-20-06, 08:33 AM   #6
Enchavado
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Quote:
Originally Posted by kiwi_2005
Quote:
Originally Posted by shegeek72
Prepare to be bombarded by PM's asking you why your spying on their IP address! I use to have the Danasoft sig, but i got sick of explaining to some that the sig is really a trick, and i cannot see your IP address! :rotfl:
Let's me begin and I hope you are not stealing my wife nude photos also.
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Old 08-20-06, 03:27 PM   #7
shegeek72
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Let's me begin and I hope you are not stealing my wife nude photos also.
Uh . . .
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