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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
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So I am guessing we can't travel through the Suez canal in DW. Disapointing.
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#2 |
Sub Test Pilot
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If you could what would be the use it takes a average ship 12 hours it would take even longer for a submarine surfaced.
But yeah it is a shame.
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#3 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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#4 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
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If you load up the northern part of the Red Sea you'll see that the last parts of the Suez Canal are pretty deep and you could simulate the end of a transit if you desire.
I made a mission where a US sub is exiting the Suez and a Russian SSN is waiting to tail it after it submerges ![]()
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#5 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
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Are you reading my mind?
I'm on the second mission of a campaign I'm creating in the Panama Canal. My first thought was about Suez, but the absence of Mediterranean Navies (only France an UK in Gibraltar) in the game forced me to move the scenario to Panama. And it's a shame the poor detail of the map. Maybe creating the channel is too much, but many land areas are bad created (Cadiz Bay as an example); but in overall we can manage.
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#6 | ||
Engineer
![]() Join Date: Aug 2004
Location: Australia
Posts: 213
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#7 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
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The next level of resolution would have been 12 gigs on disk. Cheers, David
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#8 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
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![]() I wonder if it would be possible to have certain "interesting" areas have higher resolutions. Major urban areas... known theatres of conflict... |
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#9 |
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
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I tried making one on the Diaoyu Islands, which promptly fell flat when I realize they simply weren't plotted on the map at all.
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