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Suez canal
So I am guessing we can't travel through the Suez canal in DW. Disapointing.
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If you could what would be the use it takes a average ship 12 hours it would take even longer for a submarine surfaced.
But yeah it is a shame. |
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If you load up the northern part of the Red Sea you'll see that the last parts of the Suez Canal are pretty deep and you could simulate the end of a transit if you desire.
I made a mission where a US sub is exiting the Suez and a Russian SSN is waiting to tail it after it submerges:cool: |
Are you reading my mind?
I'm on the second mission of a campaign I'm creating in the Panama Canal. My first thought was about Suez, but the absence of Mediterranean Navies (only France an UK in Gibraltar) in the game forced me to move the scenario to Panama. And it's a shame the poor detail of the map. Maybe creating the channel is too much, but many land areas are bad created (Cadiz Bay as an example); but in overall we can manage. |
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The next level of resolution would have been 12 gigs on disk. Cheers, David |
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I wonder if it would be possible to have certain "interesting" areas have higher resolutions. Major urban areas... known theatres of conflict... |
I tried making one on the Diaoyu Islands, which promptly fell flat when I realize they simply weren't plotted on the map at all.
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