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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2006
Posts: 12
Downloads: 1
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I use IuB, and no, I don't play at 100% realism, nor do I run the full patrol at 1x (I'd rather do other things than lock up my computer for the 130 hours to reach my patrol point). My question is thus: When running along at 64x, I'll receive a radio message about a possible target's location. Back when I was running unmodified, I'd notice that a neutral target would leave my TC alone, but finding a enemy update would drop me to 8x. Since I now need to investigate all targets (or, just the ones that would likely be enemy) I don't know where to start looking to make all radio updates drop me to 8x. It's kind of annoying to find a radio update I had missed before that I could of made it to if I had noticed it 2 hours earlier. Does anyone know where to start searching?
TIA |
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#2 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
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You can do this with SH3 Cdr ---> SH3 Options ----> Time Comperssion ----> When receive radio report ---> Max TC : 1x
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#3 |
Swabbie
![]() Join Date: Feb 2006
Posts: 12
Downloads: 1
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Thanks for the advice, but I already looked there. When I do get an actual radio message (Radio Message Received!) I instantly go to 1xTC. However, the updated contacts are not _true_ radio messages, they are not in the message log.
Anyone have any other guesses? Is this something hardcoded into the game? |
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#4 |
Stowaway
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It seems to be. Sometimes it doesn't even drop when I get a Task Force report.
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#5 |
Mate
![]() Join Date: Jan 2006
Location: Derby City in Kentucky
Posts: 53
Downloads: 182
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If you are talking about seeing opportunity contacts suddenly appear on the map and getting no radio message with no time decomp, I think that this occurs with the stock game and RuB also.
You can edit the range of these in the contacts.cfg. Display Range To Opportunity Radio Contacts=300 ;[>0] kilometers Display Range To Important Radio Contacts=1500 ;[>0] kilometers If this is not what you are talking about, please disregard. |
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#6 |
Swabbie
![]() Join Date: Feb 2006
Posts: 12
Downloads: 1
Uploads: 0
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That's exactly what I'm talking about, but the problem isn't them displaying, it is the display of them not kicking Time Compression down to 8x.
I think the problem is that since IuB defines oppertunity contacts as Neutral/Unknown, the TC doesn't drop like it would as a Enemy oppertunity contact. That's what I'm trying to change, and having no luck finding how to change. Thank you for your lead anyways. |
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