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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
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I have just installed the new Atmosphere Mod and it's causing a serious in game graphics issue.
Basically - the sky stays in nighttime/dark mode (with rapidly blinking stars) as the sun starts to appear and stays dark throughout the daytime hours. The water glows milky as well. Relevant system Specs: ATI X700 PRO 256MB video card Intel P4 3.2ghz 1GB DDR PC3200 Ram Mods installed are: Tankeriv seafloor Pascals Mods TrasparantKonsole Liegh Lights Ail Skymod Hi-Res Flags Pascal Ripbud and onetinsoldier dials Camera_Mod - user edition Multiple Skin Ships 2.0 finiteless sound files Shelldamage textures Harbor Traffic 1.46 Uboatdreflections fix 2.0 Irish Reds Radiolog 1241 I have manually installed Azamarack's english Das Boot sound files and I use SH3cmdr newest version. ![]() I can Email screenshots if needed. Capt. Ferrulo |
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Like this ??
![]() ![]() I don´t tried this new mod yet. but be sure that you overwrite all the files. if you mix files if possible have weird effects. Perhaps is in conflict with ails sky mod I had this effect mixing stock files with the mod- I have this mod over rub and but now i am a bit confused with the new mods ![]() 16_km_visibility_mod_RWR_Moon_fix_Clear_water . works well except for the worm hole in the clouds and the stock water reflections, the murkiness of the water have a good balance, clear but darker than the deffault game.
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#3 |
Watch
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Yes!!! Exactly like that screenshot. I used JSMGE to install the Atmophere Mod and JSMGE did not prompt me with any conflicts so I assume all the stock files were overwritten with the correct modded ones.
I uninstalled the Atmosphere Mod with JSMGE and now the graphics are perfectly fine again. I really want to make the Atmosphere Mod work for me. It seems to have greatly improved eye candy features, especially the 16km vis fix and Markhovs improved sun/water, fixed sky vortex issue, etc. Any more advice? Capt. Ferrulo |
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#4 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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@ mferrulo
You seem to have very good system specs and none of your mods should be interfering with the atmopheric mod. I am unable to come up with any reasons as to why it won't work. Hold tight, someone with more technical expertise might be able help you with this one... Sorry, I can't help, Marhkimov
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#5 | |
Samurai Navy
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Location: Iowa, USA
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That is what happens if the Visibility mod files are not installed propper. Make sure the Scene.dat file is the correct one. |
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#6 |
Watch
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I don't see a scene.dat file in the mod data folder.
Capt. Ferrulo |
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#7 |
Electrician's Mate
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Unfortunately night sky all the time as well . This is what i did . I installed via jgsme on top of rub 1.44 and played sh3 via commander 2.2 .
ATI Radeon x800 pro |
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#8 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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I am personally using the 16km version and have encountered no problems, but I haven't tried the 8km version. Personal Specs ATI Radeon 9800 pro 1GB RAM Try doing a manual install (i.e. no JSGME). Make backups of the files that you are installing. Then, move and drop files manually. See if that works.
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#9 |
Grey Wolf
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Location: Manchester UK
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I purposely got this effect by swapping the Sky Colors with the Env Colors just to see what would happen, is it possible something like this could have happened with your install?
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#10 |
Pacific Aces Dev Team
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correct installed it must look like this (clouds can be different if you use other cloud textures than I)
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#11 |
Ace of the Deep
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Which clouds du you use Seeadler ? your screenshots looks nicer than my clouds.
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#12 | |
Pacific Aces Dev Team
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#13 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
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markhimov-great idea but I got the same results-black sky, flickering lights etc.
Using the mod installer the only files that showed in conflict were the scene.dat file :modified by RUB1.44 then modified by BigWave 1.5. I do not want to lose the Big Wave mod as I love the stormy seas so I disabled the atmospheric and installed the stand alone 16km mod. Would love it if someone were to be able to merge these two. Thanks to all the great modders. We all appreciate the time and effort that goes into these projects.
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#14 |
Ocean Warrior
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HEMISENT,
Timetraveller has a tool which allow the player modify a lot of parameters of the game include the waves (you may change the waves for any number). The tool is called SH3 inspector if I'm not wrong. Rubini. |
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#15 | |
Sparky
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