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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2025
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I know I'm a bit late to the party, but playing at 64% realism, I make contact on map, now it's so rainy and stormy I could hardly see ship after ≈300 so what measures should I take when plotting, in a normal less calm weather plotting is easy as you will find the ship, but how to do in such storms and torpedo setting too, seems most of my shots dud whether magnetic or impact pistol? Thank you
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#2 |
Seasoned Skipper
![]() Join Date: Jul 2008
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I am using hydrophones in bad weather for detecting ships and monitoring them and their course.
If there is bad weather with high waves I prefer impact pistols because ships go up and down which is not good for magnetic pistols where you need to set specific depth to make them detonate under ship's keel.
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![]() Kapitänleutnant Vlad von Carstein - U-Flotilla Saltzwedel - U-123, Type IXB ![]() SH3 GWX 3.0 |
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#3 | |
Swabbie
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#4 |
Captain
![]() Join Date: Sep 2024
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For detecting ships. I also submerge. Hydro check.
When i got a general idea where they are. I surface and go towards the bearings. Then i submerge again if needed. To recheck with hydro for there position and resurface. Until i have visuals on the convoy from the surface. |
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#5 | |
Seasoned Skipper
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(magnetic pistols dont have this problem, so they are good for firing from bad AoB angles, ofc if there are no high waves) I usually plot the ship course on the map before the attack and prepare my ambush position so I will have AoB angle 90° for torpedo attack with impact pistols. Torpedo also need minimum range to arm (iirc 300 m). Failing these conditions (minimum range, AoB angle) can appear as dud torpedo.
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![]() Kapitänleutnant Vlad von Carstein - U-Flotilla Saltzwedel - U-123, Type IXB ![]() SH3 GWX 3.0 Last edited by Shadowblade; 04-23-25 at 03:44 AM. |
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#6 | |
Captain
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I'm pretty average at long range shots. But i like to get as close as possible. And fire close shots, so i'm sure i hit the target haha. i try to have a distance of 500m haha. Maybe 400m if i can. But scopes can be spotted. I need to use more Magnetic settings. 95% of my shots are Impact pistols |
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#7 | |
Seasoned Skipper
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my standard attack range is 1 km (less when harbor raiding)
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![]() Kapitänleutnant Vlad von Carstein - U-Flotilla Saltzwedel - U-123, Type IXB ![]() SH3 GWX 3.0 |
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#8 |
Captain
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#9 | |
Seasoned Skipper
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yeah, plus it still shows critical locations in recognition manual at this range (1 km is max range for this feature iirc)
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![]() Kapitänleutnant Vlad von Carstein - U-Flotilla Saltzwedel - U-123, Type IXB ![]() SH3 GWX 3.0 Last edited by Shadowblade; 04-28-25 at 09:41 AM. |
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#10 |
Join Date: Apr 2025
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When dealing with poor visibility in storms, what are some effective techniques for plotting a ship's course and making contact?
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#11 | |
Frogman
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I used to cheat by spamming the L key whilst tracking across the target. The lock works on anything that has spawned into the game world, out to about 40km, even if you cannot see it. You can then examine the target in the external view, see it's class on the notepad and if surfaced you can ask the crew for the range. This is naughty, but in real life in clear weather you could see the tips of masts and funnel smoke at far greater distances than the game allows. If you look up "four bearing method" you will find a way of plotting a target course, position and speed using just the hydrophone. This is not something actually used in WW2, but it works in game. |
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#12 | |
Seasoned Skipper
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I am just monitoring my hydrophones and marking the ship positions on map. The longer you monitor, the better are information needed for the ship course. Then I extrapolate its course and calculate the optimal ambush location to have 90° angle for my torpedo attack. And rush to ambush location, submerge and wait and monitor the closing ship on my hydrophones. Then when the ship will get close enough, you can check with periscope how good your estimation of ship course was and adjust your position before the attack. btw the visibility during storms can be terrible so you might need to go very close to estimated course of the ship.
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![]() Kapitänleutnant Vlad von Carstein - U-Flotilla Saltzwedel - U-123, Type IXB ![]() SH3 GWX 3.0 Last edited by Shadowblade; 05-10-25 at 01:08 PM. |
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Tags |
plotting, storm |
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