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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 96
Downloads: 388
Uploads: 0
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#2 | |
Argentinian Skipper
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![]() Quote:
Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#3 |
Gunner
![]() Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 96
Downloads: 388
Uploads: 0
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My own "re-germanized" Foxtrot mod:
![]() I used the particles from TMO-BH (the ones from KSD made it even worse) + #1 PE4 Install main #2 ISE Realistic Colors and just a combined collection of AI-ships from the Subsim-DL-section The culprit must obviously be in my mod (> particals interacting with something else), which is why I need to know what files makes the continioues flames (after a hit) and not just the explosions. |
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