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-   -   "Hot" graphics issue (https://www.subsim.com/radioroom/showthread.php?t=257936)

Senf-Man82 12-17-24 09:36 AM

"Hot" graphics issue
 
Hey mates,


I am being confronted with strange issue. For some reason the flames in my game started looking extremely pixelated:

https://i.ibb.co/n7mv81b/fire-pix.jpg

I am grateful for any clues on how/where to pinpoint its cause.


:ping:

fitzcarraldo 12-17-24 12:00 PM

Quote:

Originally Posted by Senf-Man82 (Post 2936771)
Hey mates,


I am being confronted with strange issue. For some reason the flames in my game started looking extremely pixelated:

https://i.ibb.co/n7mv81b/fire-pix.jpg

I am grateful for any clues on how/where to pinpoint its cause.


:ping:

What mods are you using?

Fitzcarraldo :Kaleun_Salute:

Senf-Man82 12-18-24 07:37 AM

My own "re-germanized" Foxtrot mod:

https://i.ibb.co/KLtS9Hq/641-d-9.jpg

I used the particles from TMO-BH (the ones from KSD made it even worse)

+

#1 PE4 Install main
#2 ISE Realistic Colors

and just a combined collection of AI-ships from the Subsim-DL-section

The culprit must obviously be in my mod (> particals interacting with something else), which is why I need to know what files makes the continioues flames (after a hit) and not just the explosions.


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