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#1 |
Navy Seal
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Hi,
Does anyone knows what file to adjust in ARB Wide Gui to reverse the periscope view? (I know it's from ARB, because without it, it's fine) ![]() It is side way in LSH3, Ccom and probably GWX for the type VII B/C (not the type II strangely) Thanks for answering ![]()
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#2 |
Navy Seal
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Nobody?
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#3 |
Navy Seal
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This problem is also with GWX and ARB Wide Gui, so it affects all mega mods used with ARB...
Still no answer? It’s highly probable coming from Menu_1024_768 file, but to find the right line ![]()
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
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You need to search in Cameras.dat
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#5 |
Navy Seal
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Ah, really...i will investigate so, thanks
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#6 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 597
Downloads: 909
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If all else fails try...
WAC MaGui for NYGM and GWX https://www.subsim.com/radioroom/sho...d.php?t=242420 A fantastic mod it goes really well with NYGM's and GWX etc. KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#7 | |
Navy Seal
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![]() Quote:
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#8 |
Navy Seal
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Many thanks Anvar
![]() That was it. I gave exact same settings to the dummy conning tower periscope node as LHS3 original Camera.dat, and i have the correct image when sitting at the periscope. Furthermore on side note, i realized that when opening tubes via the periscope seat view (the one that was reversed) the tubes keep opening and don’t close as soon as i select an other! (Like it is in regular periscope view) So now, i can open all tubes needed before attack, and they stay open ![]() Just perfect. ![]()
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