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ARB Wide Gui glitch
Hi,
Does anyone knows what file to adjust in ARB Wide Gui to reverse the periscope view? (I know it's from ARB, because without it, it's fine) https://i.goopics.net/n3Xdp.jpg It is side way in LSH3, Ccom and probably GWX for the type VII B/C (not the type II strangely) Thanks for answering :salute: |
Nobody? :timeout:
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This problem is also with GWX and ARB Wide Gui, so it affects all mega mods used with ARB...
Still no answer? It’s highly probable coming from Menu_1024_768 file, but to find the right line :06: |
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If all else fails try...
WAC MaGui for NYGM and GWX https://www.subsim.com/radioroom/sho...d.php?t=242420 A fantastic mod it goes really well with NYGM's and GWX etc. KUrtz |
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That was it. I gave exact same settings to the dummy conning tower periscope node as LHS3 original Camera.dat, and i have the correct image when sitting at the periscope. Furthermore on side note, i realized that when opening tubes via the periscope seat view (the one that was reversed) the tubes keep opening and don’t close as soon as i select an other! (Like it is in regular periscope view) So now, i can open all tubes needed before attack, and they stay open :up: Just perfect. :Kaleun_Cheers: |
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