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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
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Do anyone use this?'
I tried it briefly back in SH3, but found i could not use the stadimeter at all unless the water was nearly dead still. Since then i've never ever turned it back on. It's currently the only option i have turned off. How did the real captain's deal with the scope pitching and bobbing around like that? I can't measure squat with it. |
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#2 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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I SH4 you can pause the game and still take measurements. Try it and see if it still works in SH5.
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
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If you're gonna pause to get around it.. then why enable it in the first place?
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#4 | |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
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#5 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
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This reminds me of a question I always wanted to ask: Surely the UZO was on a gyroscope?! In affect making the image stable when looking through the UZO. This obviously doesn't apply to the handheld Binocs or Periscopes.
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***THE GENERAL*** |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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People care about renown? LOL.
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#7 |
Stowaway
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Using it here. Would not know why not to use it. It was a real problem for a U-boat captain - now it's a problem for me...to me that's simulation and immersion
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#8 |
Eternal Patrol
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Better to adjust the renown to get 100% no matter what.
Actually in SH4 you could do what SH3 could not. The split-image rangefinder works at any angle, so you can ignore the bouncing of the periscope and concentrate on the target, without having to pause.
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#9 | |
Born to Run Silent
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Yeah, I noticed that too, make it 100x easier to get range, doesn't it?
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#10 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#11 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
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Well I am good at it, even without pausing.
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#12 |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
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My optics are not stabilised, and it wouldn't be a problem except for the inaccurate stadimeter! I too want to make the game harder for myself, and more realistic when possible.
In SH3 I eventually enabled the option in order to make use of OLC's GUI, but I felt guilty to do so ![]() |
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#13 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
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AHAHA!
I never realized that with the split image you dont need to have the scope's horizontal line at the targt's waterline. *slaps head* Well, I knew it would work in real life in theory, it just never dawned on me that it actually works in SH. I guess i was so turned off by the bobbing scope in SH3, that i never really tried in SH4 with it's split prism. Can you imagine trying to keep that line stable at the ships waterline while you measure him... the horror!! Welp. looks like im doing 100% realism now. ![]() |
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#14 |
Eternal Patrol
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Oh yeah, in SH3 you can't do it without the thing stabilized. SH4 is another story altogether, and another reason to play it.
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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