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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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Hey guys, I just had some issues pop up where all of a sudden my crew does not see planes or ships until they get real close. I have MEP5 and other stuff including h.sie patch. any suggestions? I have been playing with the mod soup and nothing. This seemed to have happened when I placed the NYGM sensor fix for MEP in, I took it out and still having the issue. Mot sure if this is the problem.
Generic Mod Enabler - v2.6.0.157 [C:\myUboat\SilentHunterIII\MODS] NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F Merchant_Fleet_Mod_3.2 Stiebler4C_SubsFlag NYGM_HiRes_Submarines_3_6F Harbor Traffic Add-In M.E.P v5 Optional - ShipVanishingHull for MEP v5 Optional - Stock Reflections for MEP v5 1500 meter bearing overlay Single Merchant Contact Mod Depthcharge Shake v2.01 TKSS18 German U-Boats Compilation(noEagle) TKSS18 German U-Boats Compilation2(noEagle) New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) Ahnenerbe WideGui 1920 x 1080 Final Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D Color Dials with Dark Compass NYGM Tonnage War Minefield Mod Lighthouses and Entrance Points for NYGM3.6F beta DD_VisibleMines_V1.0 Fubars harbor personnel Das Boot Clothes Bearded faces RL_E v2 standard RealDC_4 SHIV U-Boat Missions-Flaggen für SHIII TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3 Real Depth Charge Thomsen's WhispeRING RING mod KB's Diesel Sound Mod TheRealPing RadioMessage - MorseCodeOnly TorpedoTubesFfireFinal vStock Optional O2-Gauges v2 (for V16B1) Aces' Radio Room Postcards depth charge explosions and fire light Stiebler4C_Addon_for_V16B1 Supplement to V16B1 (JSGME)
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#2 |
Admiral
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Ok. I isolated it to the TSK18 mod. Any one know of a fix?
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#3 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
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asked this one too, quite a while ago.
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#4 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
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@bstanko6
That at the top of the mod list what it is -supplement ....? I think it should appear only Stiebler 4 c I think the problem is in sensors.dat or ai_sensors.dat Last edited by ivanov.ruslan; 01-18-18 at 05:03 AM. |
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#5 |
Admiral
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resolved
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#6 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
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what did you do?
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#7 |
Bilge Rat
![]() Join Date: Feb 2018
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Hi,
Newbie to SH3 and forums as well. Came by a Windows 7 laptop so I threw SH3 as well as GWX Gold and Commander on it. Running first mission of new career and I see ships on the map in VERY close proximity to my sub but neither the observers nor sonar man picking this up or communicating this. Few times now the ships are no where to be seen when using binocs day or night trying to locate them. |
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#8 |
Admiral
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It relies heavily on your mod soup. You have to experiment with it. Depending on what mods you use, your setup will be customized to your game! Good luck with it.
In my case it was the setup of TKSS18 mod. I was able to move it around where the crew was able to see shops properly.
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#9 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
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![]() Quote:
![]() https://forums-de.ubi.com/showthread...ngs-cfg-Forums. ftp://hartmuthaas.no-ip.org/Public/S...MODIFICATIONS/ |
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