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-   -   Crew not seeing planes or ships (https://www.subsim.com/radioroom/showthread.php?t=236288)

bstanko6 01-18-18 02:58 AM

Crew not seeing planes or ships
 
Hey guys, I just had some issues pop up where all of a sudden my crew does not see planes or ships until they get real close. I have MEP5 and other stuff including h.sie patch. any suggestions? I have been playing with the mod soup and nothing. This seemed to have happened when I placed the NYGM sensor fix for MEP in, I took it out and still having the issue. Mot sure if this is the problem.

Generic Mod Enabler - v2.6.0.157
[C:\myUboat\SilentHunterIII\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
Merchant_Fleet_Mod_3.2
Stiebler4C_SubsFlag
NYGM_HiRes_Submarines_3_6F
Harbor Traffic Add-In
M.E.P v5
Optional - ShipVanishingHull for MEP v5
Optional - Stock Reflections for MEP v5
1500 meter bearing overlay
Single Merchant Contact Mod
Depthcharge Shake v2.01
TKSS18 German U-Boats Compilation(noEagle)
TKSS18 German U-Boats Compilation2(noEagle)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
Ahnenerbe WideGui 1920 x 1080 Final
Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D
Color Dials with Dark Compass
NYGM Tonnage War Minefield Mod
Lighthouses and Entrance Points for NYGM3.6F beta
DD_VisibleMines_V1.0
Fubars harbor personnel
Das Boot Clothes
Bearded faces
RL_E v2 standard
RealDC_4
SHIV U-Boat Missions-Flaggen für SHIII
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
Real Depth Charge
Thomsen's WhispeRING RING mod
KB's Diesel Sound Mod
TheRealPing
RadioMessage - MorseCodeOnly
TorpedoTubesFfireFinal vStock
Optional O2-Gauges v2 (for V16B1)
Aces' Radio Room Postcards
depth charge explosions and fire light
Stiebler4C_Addon_for_V16B1
Supplement to V16B1 (JSGME)

bstanko6 01-18-18 03:46 AM

Ok. I isolated it to the TSK18 mod. Any one know of a fix?

lederhosen 01-18-18 04:28 AM

asked this one too, quite a while ago.

ivanov.ruslan 01-18-18 04:54 AM

@bstanko6

That at the top of the mod list what it is -supplement ....?

I think it should appear only Stiebler 4 c

I think the problem is in sensors.dat or ai_sensors.dat

bstanko6 01-18-18 05:46 AM

resolved

lederhosen 01-18-18 08:49 AM

what did you do?

13Biscuits 02-22-18 02:38 PM

Similar issue here
 
Hi,
Newbie to SH3 and forums as well. Came by a Windows 7 laptop so I threw SH3 as well as GWX Gold and Commander on it.
Running first mission of new career and I see ships on the map in VERY close proximity to my sub but neither the observers nor sonar man picking this up or communicating this. Few times now the ships are no where to be seen when using binocs day or night trying to locate them.

bstanko6 02-22-18 04:51 PM

It relies heavily on your mod soup. You have to experiment with it. Depending on what mods you use, your setup will be customized to your game! Good luck with it.

In my case it was the setup of TKSS18 mod. I was able to move it around where the crew was able to see shops properly.

Anvar1061 02-23-18 01:53 AM

Quote:

Originally Posted by 13Biscuits (Post 2542562)
Hi,
Newbie to SH3 and forums as well. Came by a Windows 7 laptop so I threw SH3 as well as GWX Gold and Commander on it.
Running first mission of new career and I see ships on the map in VERY close proximity to my sub but neither the observers nor sonar man picking this up or communicating this. Few times now the ships are no where to be seen when using binocs day or night trying to locate them.

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