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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 325
Downloads: 182
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I just did
![]() Fired my mk48 from about 1.5k yards away and lost the wire immediately. Tried to get clear but the torp locked on to me after the Delta dropped a noise maker. ![]() |
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#2 |
Sea Lord
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too many times
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#3 |
Good Hunting!
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Yes indeed! The addition of safeties for such a scenario would be nice.
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Your friendly neighborhood modern submarine YouTuber. My videos: **Exclusive Look at Modern Naval Warfare!** Dangerous Waters Liu Doctrine (LwAmi Learn to play Dangerous Waters |
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#4 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
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Didn't yet happen to me because I don't go over 10 knots when wire-guiding a torpedo, but you can easily sink yourself if you set the torpedo to a very close enemy and then your wire breaks, you have no more control and your torpedo may catch you after turning from a noisemaker.
For the torpedo a target is just a target... Better question is: Are you so good to make the enemy run in its own torpedo? A MOSS in the right direction can do some miracles ! Last edited by XenonSurf; 11-14-17 at 02:40 PM. |
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#5 |
Gunner
![]() Join Date: Jul 2002
Location: Finland
Posts: 99
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Mk-37 and 10 knots.. A grim story indeed.
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#6 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
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I haven't had the experience of being chased by a Mk48 yet. But don't doubt I will at some point during my play time.
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#7 |
Watch
![]() Join Date: Apr 2013
Posts: 20
Downloads: 29
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What? No. Never. Me? Nah.....
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#8 |
Watch
![]() Join Date: Jul 2017
Posts: 29
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Yep. Several times already.
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Craig "IDMooseMan" Peters SSgt, USAF, 1983 - 1992 63170 Who the Hell? POL! "To those that serve and have served, "Thank You"; To those that have not, "You are Welcome". |
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#9 |
Bosun
![]() Join Date: Jan 2012
Location: United States
Posts: 62
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I, too have thought of and wondered about that. That would be very welcome realism addition -- adding safeties, if it doesn't add too much weight and complexity to the game. That said, I've learned, for the most part, how to not sink my own sub -- happened twice. D'oh.
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#10 |
Swabbie
![]() Join Date: Nov 2017
Posts: 7
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Well... not _sunk_, but I did manage to turn straight into the Mk37 I launched at speed...
Last edited by MC_Hamster; 11-16-17 at 07:34 AM. |
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#11 |
Seaman
![]() Join Date: Jul 2017
Location: USA
Posts: 40
Downloads: 68
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#12 |
Gefallen Engel U-666
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MC_Hamster!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#13 | |
Loader
![]() Join Date: Nov 2017
Posts: 90
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#14 | |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 325
Downloads: 182
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I got detected and had a lot of those nasty rocket launched torpedoes heading my way so I desperately threw out a Moss and dived. For a few minutes I thought I had no chance, but then I saw what was happening.. The Moss was heading back towards the fleet and all 8 torpedoes were following it... I sunk an Akula, an Oscar and damaged a Kiev... and all I fired was a Moss. It was epic ![]() |
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#15 |
Stowaway
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Oh yes
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