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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Jul 2013
Posts: 19
Downloads: 64
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Salutations everyone,
I got a quick question regarding some customization of the game. I'm playing SH5 with WoS mod 1.06 Update 04i. I am learning to play the game with as much realism as I can handle. At the moment I have Real Navigation enabled and in the settings I only have external camera on. (got to have that eye candy) However I also have the Wind & Smoke addon. (something I hope to remove when I get better at intercepting and getting closer) Now my question is. Is there a way to adjust the degree of error made by my navigation officer when using Dead Reckoning & Celestial fix? (is celestial fix perfect in game?) Thanks in advance for any info. |
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#2 |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3 |
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![]() Join Date: Jul 2013
Posts: 19
Downloads: 64
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Thanks for pointing me in the right direction.
![]() Last edited by Xurf; 02-04-17 at 09:00 PM. |
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#4 |
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![]() Join Date: Jul 2013
Posts: 19
Downloads: 64
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Hi guys,
I'm following a guide by Dantenoc (wirtten in 2006 for SH3) about how to find the proper bearing to intercept a BdU contact. He mentions an alternative by using trigonometric tables. I noticed in WoS we have such tables (I think). ![]() Anyone know how to make use of these tables? Greets |
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