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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2010
Posts: 13
Downloads: 177
Uploads: 0
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Hi all what would be the minimum amont of mods needed to get this game to run from start to finish,
ps: im not into hard core navergation or tageting dont have to time to messaround with it so i play it as a arcade ![]()
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#2 |
Navy Dude
![]() Join Date: Dec 2014
Location: St. Petersburg, FL
Posts: 175
Downloads: 233
Uploads: 0
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As a relative newcomer myself - albeit an intense one (217 hours since Early December) I'd like to give you my opinion. But as they say, mileage may vary.
First, the short answer is NONE. I'm pretty sure that one can complete a game without any mods at all, but it doesn't appeal to me. I like challenging myself a bit and I enjoy learning about manual targeting though I'm no ace yet. I run with the mod list detailed at the bottom of this post. [INDENT]
Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS] 01 SteelViking's Interior Mod V1.2 01a SteelViking's Interior Mod V1.2.2 Patch 02 DynEnv v2.9 - 1. Main Mod 03 DynEnv v2.9 - 2. Main Mod Low Resolution Patch 04 DynEnv v2.9 - 4.b Camera Filters - Vivid Colors 04 DynEnv v2.9 - 6. Sleet for Winter Campaigns 04 DynEnv v2.9 - 7. Clear Water Surface 04 DynEnv v2.9 - 7a. Water Reflections Intensity Varied by Available Sunlight by TDW v1.0.2.0 (Clear Water Surface comp.) 04 DynEnv v2.9 - 8.b Wave Mechanics - Gale 04 DynEnv v2.9 - 9. Sobers Best Ever Tweaks 05 DynEnv v2.9 - 10.I Seafloor (high resolution) 05 DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) 09 FX_Update_0_0_21_ByTheDarkWraith 11 NewUIs_TDC_7_4_2_ByTheDarkWraith 12 NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights 14 NewUIs_TDC_7_4_2_jimimadrids_map_tools 15 NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha 16 NewUIs_TDC_7_4_2_WWIIInterface_by_naights 16a Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 17 Church's Compass Dials Mod v2.1 - Option One 19 gap - HD 1 deg Scope Bearing v 1.0 20 OPEN HORIZONS II v2.5 21 sobers OH2.5 Kiel Lite mod V4 SH5 22 sobers Lights Cfg V10 SH5 22 sobers more trees SH5 22 sobers NO water drops V1 23 Sinkstöff Patrol Scripts v. 01 by Ivan T Sinkstöff 30 DynEnv v2.9 - 12. Sounds 31 WHF-FUC_We Have Flooding-Flooding Under Control_Fix 39 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered 40 SH5 External Cargo 1.0 42 Moon_light_mod V6 SH5 44 Nauticalwolf's_Torpedo_Textures_v1.2 51 Happy Times v.1.0.00 54 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 56 Targor's SH5 Wooden Lifeboats ver. 0.3 58 More_crew_commands_dialog_v1.04 58a EMCCD v0.3.2 by archer9 - nonMFCM 59 one ship, one torpedo v1.00 60 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 61 Krauters Automated Scripts 62 Realistic ammo amount for AA and deck guns
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![]() ![]() AMD Ryzen 7 2700X Eight-Core Processor, 3700 Mhz, 8 Core(s), 16 Logical Processor(s) Windows 10 Home Installed Physical Memory (RAM) 16.0 GB NVidia RTX2070 16 Gig Last edited by Havan_IronOak; 02-08-15 at 07:18 AM. |
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#3 |
Growing Old Disgracefully
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