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![]() ![]() Version 1.1 Official Site SH3 Dynamic Campaign gives Silent Hunter III a truly dynamic campaign. This essentially means that when ships are sunken they will no longer appear within the campaign during subsequent patrols. Even if they are a generic tanker or if they are a renowned capital ship, they will no longer appear within Silent Hunter III within that specific career. SH3 Dynamic Campaign is career specific, so each career has its own unique ship sinkings/removals from the campaign layer. Don't worry, the stock/orignal campaign files are restored after SH3 Dynamic Campaign is closed. SH3 Dynamic Campaign also has an uninstall function. DOWNLOAD: Version 1.1 Download SH3 Dynamic Campaign EASY Mirror Mirror SH3 Dynamic Campaign EASY does everything that SH3 Dynamic Campaign ORIGINAL does. It ONLY requires that the player marks sunken ships on the navigation map with the pencil. No other edits are necessary. However, the patrol must be saved then reloaded in order for the changes to take effect. EASY is for players who DON'T use the navigation pencil for other purposes. It is the "low maintenance" version of SH3 Dynamic Campaign. Download SH3 Dynamic Campaign ORIGINAL Mirror Mirror SH3 Dynamic Campaign ORIGINAL does everything that SH3 Dynamic Campaign EASY does, but it also requires that you edit "Marks.txt". ORIGINAL is for people who use the navigation map pencil for other purposes in the game. "Marks.txt" tells SH3 Dynamic Campaign which marks are sunken ships. Detailed Info: (Also in Instructions.txt file) SH3 Dynamic Campaign By Machiavelli and contributors: LGN1, Sailor Steve, foxidrive, abc0502, mfm4aa, and JScones Installation Instructions: 1. Download 2. Unzip 3. Enable the "JSGME - SH3 Dynamic Campaign Mod v..." folder (the folder next to the "Installer" folder) with JSGME, or copy it and overwrite files in your Silent Hunter III installation folder -- your choice. 4. Inside the "Installer" folder click Install.exe. This will run you through the SH3 Dynamic Campaign installation. Follow its instructions to install SH3 Dynamic Campaign. If you have SH3 Commander installed, it will ask you about that too. 5. Once installed, you can use the shortcut file provided inside the "Installer" folder for a Start Menu shortcut. 6. Start "SH3 Dynamic Campaign.exe", or its shortcut, to play SH3 Dynamic Campaign. It will ask you a series of questions before you get started. 7. If you want to create a new career, see about new careers at the bottom of this page. How to Play SH3 Dynamic Campaign: Playing with SH3 Dynamic Campaign EASY SH3 Dynamic Campaign ORIGINAL does everything that SH3 Dynamic Campaign EASY does. It only requires that the player marks sunken ships on the navigation map with the pencil. No other edits are necessary. However, the patrol must be saved then reloaded in order for the changes to take effect. EASY is for players who DON'T use the navigation pencil for other purposes. 1. SH3 Dynamic Campaign will launch Silent Hunter III itself. If you play with SH3 Commander, Sh3 Dynamic Campaign will launch it for you, then you launch Silent Hunter III through that. Either way, SH3 Dynamic Campaign should be running in the background as you play Silent Hunter III. Do not close the SH3 Dynamic Campaign windows, they will close themselves after Silent Hunter III has exited! 2. In Silent Hunter III, when you sink a ship (right after you sink a ship), mark where the ship sank with the pencil on the navigation map. This should create an "X" on the map with a mark name like "Mark 1", or "Mark 2" etc... 3. Then you can either do a or b below: a) Save and exit your campaign. Then reload your campaign in order to see the changes (you don't have to exit Silent Hunter III, just exit the patrol). b) Or, If you want to wait until you're ready to exit your patrol, you can continue sailing and save and exit at your leisure. But remember, you must save, exit and then reload your patrol in order to see the changes of SH3 Dynamic Campaign. 4. SH3 Dynamic Campaign will update the campaign layers and now your playing a dynamic campaign! 5. Have fun and never stop modding! THINGS TO KEEP IN MIND ABOUT SH3DC EASY: -SH3 Dynamic Campaign EASY does not require a "Marks.txt" file like SH3 Dynamic Campaign ORIGINAL, and it only requires that the player marks sunken ships on the navigation map with the pencil. No other edits are necessary. However, the patrol must be saved then reloaded in order for the changes to take effect. - SH3 Dynamic Campaign program must be launched every time you launch Silent Hunter III in order for the dynamic campaign to take effect. The dynamic campaign changes will not be made until SH3 Dynamic Campaign is launched. - SH3 Dynamic Campaign EASY doesn't have any lesser features than SH3 Dynamic Campaign ORIGINAL, it's just easier to play. - SH3 Dynamic Campaign program has several options to choose from, and you can uninstall SH3 Dynamic Campaign with it too. NOTE: if you uninstall SH3 Dynamic Camnpaign you need to deactivate the mod in JSGME as well. - You can only see the dynamic campaign changes if you reload your patrol after you've marked the sunken ship location. - Do not close the SH3 Dynamic Campaign windows, they will close themselves after Silent Hunter III closes. - If Silent Hunter III crashes prematurely, run SH3 Dynamic Campaign and choose the crash option to restore Silent Hunter III back to normal (option 5). - Each campaign will have its own unique ships removed from the campaign layers. This ensures that each campaign is unique. - Randomly created ships will not be removed from the game as they are random and not unique/specific ships. Removing them would remove many other ships that were not sunk, so that wouldn't make sense. Those are random and not specific ships. - SH3 Dynamic Campaign does not alter land or air units, just naval units. - SH3 Dynamic Campaign will not work on ships sunk in campaigns created before SH3 Dynamic Campaign is installed. It will only alter/remove the ships sunk after SH3 Dynamic Campaign is installed, because a mark location on the navigation map is required. - SH3 Dynamic Campaign should work with vanilla and ALL Silent Hunter III mods. - SH3 Dynamic Campaign creates a backup of your original campaign layers in the Dynamic Campaign" folder within your Silent Hunter III directory, under "Original Backups". It also makes backups of your EnglishNames.cfg, FrenchNames.cfg and GermanNames.cfg files. - There is a backup of the SH3 Dynamic Campaign files that you downloaded. These can be found in folder "DC-BACKUP" within your Silent Hunter III directory. - If you want to create a new career with SH3 Dynamic Campaign, but without SH3 Commander, just choose "New Career". The career name you enter must be the exact same as the career name you will create in Silent Hunter III. Or, you can launch Silent Hunter III and create the career, save it and exit. And then launch SH3 Dynamic Campaign, and it will detect the new career. - If you want to create a new career and play SH3 Commander you must open SH3 Commander (while keeping SH3 Dynamic Campaign window open) and create a career, then close SH3 Commander..Then enter the name of the career in the SH3 Dynamic Campaign window. - SH3 Dynamic Campaign is not programmed to work with single missions because that wouldn't make ****in' sense. - If you are unsure where a ship sank, then make an estimation. A ship sinks when it is placed within your in-game patrol log and/or you are alerted about the sinking by your crew. - SH3 Dynamic Campaign is very precise and knows what ship you sank down to the hectometre (100 metres). So if your pencil mark isn't precise, it will still find the ship you sank. Playing with SH3 Dynamic Campaign ORIGNAL SH3 Dynamic Campaign ORIGINAL does everything that SH3 Dynamic Campaign EASY does, but it also requires that you edit "Marks.txt". ORIGINAL is for people who use the navigation map pencil for other purposes in the game. "Marks.txt" tells SH3 Dynamic Campaign which marks are sunken ships. 1. SH3 Dynamic Campaign will launch Silent Hunter III itself. If you play with SH3 Commander Sh3 Dynamic Campaign will launch it for you, then you launch Silent Hunter III through that. Either way, SH3 Dynamic Campaign should be running in the background as you play Silent Hunter III. Do not close SH3 Dynamic Campaign windows, they will close themselves after Silent Hunter III has exited! 2. In Silent Hunter 3, when you sink a ship (right after you sink a ship), mark where the ship sank with the pencil on the navigation map. This should create an "X" on the map with a mark name like "Mark 1", or "Mark 2" etc... 3. Then you can either do a or b below: a) Save and exit your campaign (you don't have to leave the Silent Hunter 3 menu) and alt-tab out of Silent Hunter 3 (or exit it all together). Then open "Marks.txt" within the "Dynamic Campaign" folder of your Silent Hunter III install directory. This file is where you must place the name of the in-game marks where sinkings occur with the campaign name and the patrol number. Then edit "Marks.txt" as follows (assuming your career name is "John Doe", you are on Patrol 4 and the pencil mark of the sunken ship on the navigation map is labeled "Mark 3" in the game): Career:John Doe Patrol 4 Mark 3 Ensure that there are no empty lines in Marks.txt, except maybe at the end of the file. Then save "Marks.txt" and reload your career. (Remember, if you exited Silent Hunter III in order to make the edits, you must relaunch SH3 Dynamic Campaign first to play SIlent Hunter III). b) Or, If you want to wait until you're ready to exit your patrol, so until you exit your patrol you may want to write down the mark name (example "Mark 1" or "Mark 3") to remember what marks are sunk first, and/or what marks are sunken ships (if you use the navigation map pencil for other purposes). If you write down your marks, you don't have to save right away (after your sinking and marking). You may save when you exit your patrol. After you've exited your patrol open "Marks.txt" within the "Dynamic Campaign" folder of your Silent Hunter III install directory. This file is where you must place the name of the in-game marks where sinkings occur with the campaign name and the patrol number. Then edit "Marks.txt" as follows (assuming your career name is "John Doe", you are on Patrol 4 and the pencil mark of the sunken ship on the navigation map is labeled "Mark 3" in the game): Career:John Doe Patrol 4 Mark 3 Ensure that there are no empty lines in Marks.txt, except maybe at the end of the file. Then save "Marks.txt" and reload your career. (Remember, if you exited Silent Hunter III in order to make the edits, you must relaunch SH3 Dynamic Campaign first to play SIlent Hunter III). 6. SH3 Dynamic Campaign will update the campaign layers, but you must have saved, exited your patrol, then reloaded your patrol (after you've made the necessary edits to Marks.txt) in order to see the changes in Silent Hunter III. Silent Hunter III only loads ships upon initial patrol load and not during the patrol. NOTE: You don't have to exit Silent Hunter III in order to see the changes, but you must have to exit the patrol in order to see the changes. You can, however, edit "Marks.txt" and continue playing your patrol, but you will have to reload the patrol to see the changes. You can, also and as mentioned previously, wait to edit "Marks.txt" while keeping track of your marks on paper, then make the changes later. 7. Have fun and never stop modding! THINGS TO KEEP IN MIND SH3DC ORIGINAL: - SH3 Dynamic Campaign program must be launched every time you launch Silent Hunter III in order for the dynamic campaign to take effect. The dynamic campaign changes will not be made until SH3 Dynamic Campaign is launched. - Remember that the dynamic campaign wont take effect until you place your marks in Marks.txt and then load your saved patrol. - SH3 Dynamic Campaign program has several options to choose from, and you can uninstall SH3 Dynamic Campaign with it too. NOTE: if you uninstall SH3 Dynamic Camnpaign you need to deactivate the mod in JSGME as well. - You can only see the dynamic campaign changes if you reload your patrol after you've marked the sunken ship location and edited Marks.txt. - Do not close the SH3 Dynamic Campaign windows, they will close themselves after Silent Hunter III closes. - If Silent Hunter III crashes prematurely, run SH3 Dynamic Campaign and choose the crash option to restore Silent Hunter III back to normal (option 5). - Each campaign will have its own unique ships removed from the campaign layers. This ensures that each campaign is unique. - Randomly created ships will not be removed from the game as they are random and not unique/specific ships. Removing them would remove many other ships that were not sunk, so that wouldn't make sense. Those are random and not specific ships. - SH3 Dynamic Campaign does not alter land or air units, just naval units. - SH3 Dynamic Campaign will not work on ships sunk in campaigns created before SH3 Dynamic Campaign is installed. It will only alter/remove the ships sunk after SH3 Dynamic Campaign is installed, because a mark location on the navigation map is required. - SH3 Dynamic Campaign should work with vanilla and ALL Silent Hunter III mods. - SH3 Dynamic Campaign creates a backup of your original campaign layers in the Dynamic Campaign" folder within your Silent Hunter III directory, under "Original Backups". It also makes backups of your EnglishNames.cfg, FrenchNames.cfg and GermanNames.cfg files. - There is a backup of the SH3 Dynamic Campaign files that you downloaded. These can be found in folder "DC-BACKUP" within your Silent Hunter III directory. - If you want to create a new career with SH3 Dynamic Campaign, but without SH3 Commander, just choose "New Career". The career name you enter must be the exact same as the career name you will create in Silent Hunter III. Or, you can launch Silent Hunter III and create the career, save it and exit. And then launch SH3 Dynamic Campaign, and it will detect the new career. - If you want to create a new career and play SH3 Commander you must open SH3 Commander (while keeping SH3 Dynamic Campaign window open) and create a career, then close SH3 Commander..Then enter the name of the career in the SH3 Dynamic Campaign window. - SH3 Dynamic Campaign is not programmed to work with single missions because that wouldn't make ****in' sense. - If you are unsure where a ship sank, then make an estimation. A ship sinks when it is placed within your in-game patrol log and/or you are alerted about the sinking by your crew. - SH3 Dynamic Campaign is very precise and knows what ship you sank down to the hectometre (100 metres). So if your pencil mark isn't precise, it will still find the ship you sank. NOTES ABOUT MARKS.TXT - Do not place emtpy lines within Marks.txt, except at the end of the file if necessary. - You may skip the patrol numbers that you didn't sink any ships in, or had forgotten to mark sunken ships in, or if you are using SH3 Dynamic Campaign mid-campaign. - The campaign name in Marks.txt must begin with "Career:" (that's "Career" then a colon) followed by the career name. Lines with patrol numbers must begin with the word "Patrol", followed by the patrol number. - The marks should be in the order of which they were sunk. If you are unsure what marks were sunken first, do the best you can. The first ship sank will be the first one written in the in-game captain's patrol log. New Careers Non-SH3 Commander If you want to use a fresh/new campaign with SH3 Dynamic Campaign you must tell SH3 Dynamic Campaign that you'd like to. It will ask you for the exact name of your new career. Then, once SH3 is launched you MUST create the career in-game using the EXACT name that you input into SH3 Dynamic Campaign. You can then play that career. You are welcome to create the new career in Silent Hunter III then exiting it, before launching SH3 Dynamic Campaign as SH3 Dynamic Campaign will detect the newly created career. If the career is already created, you don't have to choose "New Career" option in SH3DC. New Careers SH3 Comamnder If you are using SH3 Commander, SH3 Dynamic Campaign (after you've chosen "new career" in its menu) will ask you to keep the window open and create a new career in SH3 Commander, then to close SH3 Commander. After you've done that you can enter the name of your newly created SH3 Commander career in SH3DC, then press Enter. You are welcome to create the new career in SH3 Commander then exiting it, before launching SH3 Dynamic Campaign as SH3 Dynamic Campaign will detect the newly created career. If the career is already created, you don't have to choose "New Career" option in SH3DC. ************************************************** ******************************************** OK. So, I've updated SH3 Dynamic Campaign to 1.1, fixed spelling and grammar errors in the instructions and added a new SH3DC version called EASY. When I initially released SH3DC it only had one version, ORIGINAL, and in the version the player had to edit a Marks.txt file to tell which navigation pencil marks were sunken ships. But now SH3 Dynamic Campaign EASY doesn't require that. The player only has to mark the sunken ship location on the navigation map with the pencil, then save and reload the patrol and the changes take effect. I'd like to hear all your feedback, and of course let me know if you experience any issues or find bugs. Thanks. A few coders assisted me in putting this together. I used LGN1's campaign perl scripts (which influenced me to make this mod in the first place) and I modified files to work with JScones SH3 Commander (which is phenomenal in its own right). -Machiavelli Last edited by machiavelli; 06-23-13 at 04:54 PM. |
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