SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-09-12, 01:00 AM   #1
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default [RELEASE] Type II conning tower with open hatch

Get the first one here:

http://bit.ly/S2KHpz
______

Edit: Round 2! Introducing typeII interior 2(2)
download here:
http://bit.ly/UFro4Z

I fixed the light and some of the textures! Enjoy!
______

Edit: I released my modification of the torpedo room mod by Tomi_99 and MCHALO12 to adapt to this mod here: http://www.subsim.com/radioroom//sho...d.php?t=196139

Enjoy!

__________________________________________________ __________________

Type II Interior 2 by Postalbyke (with many thanks to LucaGaeta, DivingDuck, and FlakMonkey)

This mod will replace the conning tower with one more closely modeled after design plans for type IIa u-boats and pictures from the finnish submarine Vesikko (which is the design proof for the type II class). I have also included the Diving Duck animation files to make the attack periscope in the conning tower raise and lower, and some trickery to make the internal periscope head turn where the scope is looking!

This mod is JSGME ready!

Warnings:

I modified cameras.dat to work with MaGui. It's not essential to this mod, but I like the effect it has on the bridge view and the "numpad 0" function.

I modified the Commands_en.cfg to move the periscope inside, and for H.sie's V16A3 fix.

I modified DD_interior.anm and DD_interior.dat, this *may* affect you if you have any DivingDuck interiors.

This product is unfinished. I haven't fixed the light to come on, the graphics on the gauges don't line up 100%, and I haven't set any of the camera work inside the conning tower. I highly recommend using control room free camera (shift+f2) to manually go to the conning tower.

This mod is to be freely distributed and never paid for.
If you want to improve it, go ahead, and please PM me cause I can't wait for someone with better skills to fix it!
Finally, please put my name in the credits if you use part of this mod for your own.
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire

Last edited by postalbyke; 01-01-13 at 01:14 AM.
postalbyke is offline   Reply With Quote
Old 03-09-12, 12:07 PM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Cool beans! Downloading now.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-09-12, 12:55 PM   #3
Borgneface
Captain
 
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
Default

Very nice work "postalbyke", I intented to stat my next campaign in 1939....with a Type II...;so your mod is really coming at the perfect time...
Merci
__________________
Borgneface
Borgneface is offline   Reply With Quote
Old 03-09-12, 01:40 PM   #4
BossMark
Fleet Admiral
 
BossMark's Avatar
 
Join Date: May 2011
Location: Leeds, West Yorkshire
Posts: 15,272
Downloads: 278
Uploads: 0
Default

Nice work
__________________
Never trust the Tories look what Thatcher and Major did in the 80s and 90s and look what the wicked witch May is doing now doing now
BossMark is offline   Reply With Quote
Old 03-10-12, 12:00 AM   #5
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

Slight update: taking time off playing the game to fix that bloody light, then maybe try to figure out how to raytrace and implement shadows on wings3d or something...
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-10-12, 03:43 AM   #6
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Away from Home, and won't be able to try this.

Anyone willing to upload some screens?
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 03-11-12, 07:53 PM   #7
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

I think I left some here...

http://i1087.photobucket.com/albums/...lbyke0/CT2.jpg

http://i1087.photobucket.com/albums/...lbyke0/CT1.jpg

I have since fixed the red striping and some of the uv on the interior scope head Still working on that light and the lightmaps... wings3d imports what I want with no drama, but doesn't move it around the way I like.... I might have to revamp some of the models so they work in wings *ugh*
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-16-12, 01:04 AM   #8
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

Anyrate! every time I "fix" the light, I get a floating black square between me and the light, or the light is shining through the grating around the light, but not the light itself... Any pointers on how to mount these things? or should I just go lift a light from something else?
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-21-12, 07:16 AM   #9
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Nice MOD!
__________________
Magic1111 is offline   Reply With Quote
Old 03-21-12, 09:39 PM   #10
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

Thanks! Right now I'm working on some better uv's and that blasted light bulb... I've got some leads, though, so pretty much all my time not spent playing SH3 or working is going into that I made a really pretty CT that the game wouldn't open (all I got was a big empty space above the control room), so I'm going to try to re-make that :P
I also got the light to show up on some objects but not others, so I'm troubleshooting that lol

Thanks for all the support, guys!
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-21-12, 11:58 PM   #11
Luno
Ensign
 
Join Date: Mar 2011
Posts: 234
Downloads: 123
Uploads: 0
Default

A much needed addition, thanks for your work!
__________________
Career: Feb. 13, 1942 "Cpt. Johny Goodwood"
Porpoise class: USS Shark, SS-174
Patrols: 2
Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft
Sunk with all hands lost.

Luno is offline   Reply With Quote
Old 03-22-12, 01:14 PM   #12
Victor Schutze
Chief
 
Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
So it seems that the type II u-boot had an "observation size" periscope in the conning tower? Interesting. Is it historically accurate?

It would make sense. Not much room there!
Victor Schutze is offline   Reply With Quote
Old 03-22-12, 11:06 PM   #13
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

IAW the drawings, the attack scope was a single-piece scope like the obs. scope.

I really wonder if they didn't use the increased turm size for IID to install a larger CT and depth independent scope... Although there still isn't much room belowdecks...
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-29-12, 11:17 PM   #14
postalbyke
Chief
 
Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
Default

Yay! fixed the light bulb...
Boo! broke some textures :P

I would like to release the texture and light bulb fix at the same time.

Any arguments to the contrary? Wishing the AEF would just change the light bulb? I am open to early re-release.
__________________
God is a comedian playing to an audience too afraid to laugh.
-Voltaire
postalbyke is offline   Reply With Quote
Old 03-30-12, 12:34 AM   #15
Wolfstriked
Grey Wolf
 
Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
Default

PostalByke how are you.Just today I was searching for TypeIIa pics and hit a revelation.Amazing pics and even 360 degree panoramas of typeIIa.I seen this post and went to look for the pics and it just took me 1/2 hour(Google and Youtube can be picky if you do not word exactly as before it seems).....but oh so worth it!!! Enjoy


http://www.muamshai.com/photos/thumbnails.php?album=7


http://www.vesikko.fi/galleries/?session=57837563

360deg

http://www.kolumbus.fi/mika.ajomaa/Panorama_2.html
Wolfstriked is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:03 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.