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#1 |
Stowaway
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Convoy attack surface or submerged?
July, 1940. Grid BE67. Enemy convoy reported. Visual contact estimated around 1800, a couple of hours before sunset. Sea flat, wind 1 m/s, visibility clear. Dive and attack submerged or waiting for darkness and hit'em on the surface? Which way would YOU prefer???
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#2 |
Captain
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Track them and wait for dark. No radar involved. Attack at 7m depth.
Enjoy the feast! ![]()
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"Noch und Noch" Prowling the Nord Atlantik with GWX 3.0. |
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#3 |
Sonar Guy
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#4 |
Hauptman
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I highly agree.
If you're in the proper position you can also determine the escorts' patrol pattern. Then you can time your night attack run when one is far away and ineffective. |
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#5 |
Eternal Patrol
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always wait till darkness. have snuck by several Destroyers that way and at a range of 1000-2000 meteres
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#6 |
Stowaway
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Thank you for the quick answers! Well, I'm going to shadow the convoy till sunset and then strike decks awash as Rconch advised. By the way, I was worried about the calm weather in which escorts can detect the boat easier even at night. So do you make ONLY night surface attacks against convoys before radar-fitted escorts appear in '41 and submerged attacks come into question after that?
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#7 |
Sparky
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Usually I always attack on the surface for the greater situational awareness - easier to keep tabs on where you are in relation to the convoy and plan a second strike while still executing your first. If you're only looking through the keyhole of your 'scope you can't do this, you usually only get one decent shot. Or if you do get two, it needs some Flank Speed and lots of noise to get in position.
If the weather is clear and the sea (as you describe) it makes use of the 'scope a lot easer. Yes, it's easier to spot for the destroyers but at night, over 1,000m, even a scope 2m out of the water is almost impossible to spot. I'd consider a submerged attack if the destroyer screen was particuarly strong. Priority 1: sink the enemy Priority 2: look after your boat (so says Doenitz) So for me the surface situational awareness would be more important than the safety of being underwater. But that's only for early war. As soon as radar is in, surface attacks are a no-no. I once tried surfacing in the middle of a convoy in poor weather in the dark, thinking they destroyers would be looking outwards and I could hide on the radar screen amongst the merchants. Despite being over 800m from the nearest ship I was spotted instantly and searchlights lit me up like Blackpool Pier. First burst of gunfire killed the 1WO and two watch crew. Crash dived, located by destroyers and sunk. Not sure whether that was bad luck or radar.
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#8 |
Stowaway
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Interestingly, I consider it just on the contrary. As I play DiD, the very most important objective for me is to bring all of my crew alive and my boat back to base in one piece. I don't hold myself a coward but I think it's sometimes wiser to "live today and fight tomorrow" since there will always be a next convoy somewhere out in the ocean.
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#9 | |
Sparky
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[SIGPIC][/SIGPIC] GWX 3 + OLC Gold + 100% Realism + Commander "Attack! Always attack!" |
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#10 |
Soundman
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Agree with Schiebert here, I would definitely agree that on the whole it is much better to live to fight again another day, and the results of the two world wars have really engendered "survival above all" doctrines in most militaries, some more than others.
However if we're going to play DiD, then for me at least, it should be with the same orders and attitude that the real U-Boat crews did. Whilst that mean I might have to start a new campaign sooner than I'd like, at least I have that option, they didn't. Their high attrition rate definitely reflects this approach.
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#11 | |
Gefallen Engel U-666
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#12 |
The Old Man
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This early in the war, I'd go in surfaced with decks awash(7m), probably no faster than ahead 1/3. Just make sure you are ahead of the convoy before you start making your attack run. Don't get greedy though. Get in, pick your targets, fire, and get out. Rinse and repeat. You keep the initiative when you can remain on the surface. Dive and you lose that initiative. If sucessful, you can probably make two or three attacks that night.
Probably the most satisfying feeling in SH3 is a sucessful night surface attack when you are creeping away on the surface with a couple of ships burning behind you and the escorts are off looking for you and firing starshells in the wrong area. Enjoy the feast while you can. ![]() ![]()
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