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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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With mods, what subs are playable in silent hunter V? Sorry if this has been asked before.
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#2 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
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VIIA, VIIB, VIIC and VIIC/41.
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#3 |
Stowaway
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#4 |
Willing Webfooted Beast
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And you got one.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#5 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
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That is honestly all.
Every submarine playable in SH5 can be found on this Wiki Page http://en.wikipedia.org/wiki/German_Type_VII_ From what we can gather, building a fully functional submarine for SH5 would be a monumental task, that is why people are reluctant to try, I understand them fully, it would take a very long time to produce such a thing. |
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#6 | |
Stowaway
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#7 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
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#8 | |
Black Magic
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#9 |
Stowaway
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I'm going to agree with TDW here.
Doing the 3d work and related work to get a playable Sub built is pretty much been done before and can be done again. TDW has given the basic tools to everyone for free. Not perfect but not for lack of putting his time into it! He's done an OUTSTANDING job!! Will it work in SH5? That's the question. Until a Unit is cloned or created from scratch? We'll never know. One trick from the SH3 days? Use JSGME to swap files. It may be listed as a type VII in Game Menu, but is a type VII/41 in visual Game. Or some crap like that. ![]() I'm no longer messing with Game files so it's just my thoughts and take those for what you think they are worth. ![]() @gap How did you rate up there with me? ![]() |
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#10 |
Planesman
![]() Join Date: Jul 2010
Location: Wisconsin, the best state in the union.
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Somebody has already imported a SH3 IXB model as an AI unit into SH5. It had a VII type conning tower but other than that it looked pretty good. I'd say the best thing to do as of now is to put the standard VII interior into an imported IX hull. This would only be a temporary measure until someone gets the time to produce a genuine IX interiour.
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#11 |
Stowaway
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The Type XIV was imported as an AI Unit WAY BACK.
Change the outter Hulls stuff on the playables and go from there. |
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#12 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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