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#1 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I have created a mod for Silent Hunter 5 that will help the user who experience the bug of destroyers destroying them selves.
The Stock SH5 Depth charge explosion range is 60 meters, and the minimum throw distance for the KGun is 50 meters, so If a destroyer uses this range setting in shallow water (Or when player's sub or enemy sub is not very deep) the explosion will come back up and damage him, often sinking him. It can now be found in the gameplay mods section, or with the link below. http://www.subsim.com/radioroom/down...o=file&id=4033 Last edited by V13dweller; 04-29-13 at 08:08 AM. |
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#2 |
Ocean Warrior
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It is not JSGME ready.. still..
And your other mod is not JSGME ready.. still..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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Then I do not know what I am doing wrong. :\
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#4 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Reupload your mod with the correct path folder inside the zip
Depth Charge Range Fix.zip : -Depth Charge Range Fix\data\Library\DC_barrels.sim -Depth Charge Range Fix\Documentation\Readme.txt |
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#5 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
Depth Charge Range Fix\Documentation\Depth Charge Range Fix Readme.txt |
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#6 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I have set it up accordingly.
NDD_Soldati Fix (File) (Contents) Data\Sea\NDD_Soldati.GR2 NDD_Soldati.CFG Documentation\Readme.txt Is this correct and JSGME ready? By the way this is for another mod, and for the Depth charge one, it would be Library not sea? |
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#7 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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it is, but rename the "readme.txt" as allready mentioned above, otherwise it could be overwritten by another mod`s "readme.txt".
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Stormy...... |
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#8 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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It is now JSGME ready, and the readme is now called Destroyer Range Fix Readme.
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