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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2013
Posts: 3
Downloads: 16
Uploads: 0
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GWX ships in the air
Just downloaded GWX3.0 and Im really enjoying it, but there's a problem:
ships in the long range seem to float in the air, a little bit above the waterline. in my stock SH3 version everything is fine. Then i disabled other mods and no change. Anyone has any idea what's going on? |
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#2 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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It's a vanilla problem.
Simply the way the distance is rendered. You could use one of the popular environment mods. Like this one http://www.subsim.com/radioroom//dow...1452&act=down] Or use the GWX16k mod that comes with the GWX3.0. It will increase the view-distance and alleviate the 'floating on air problem'.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#3 |
Nub
![]() Join Date: Feb 2013
Posts: 3
Downloads: 16
Uploads: 0
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Problem solved! Thanks, Myxale
![]() I enable the 16km option and those "spaceships" are gone. I bought SH3 years ago and finding this great forum makes me play it again, with all these fabulous mods im having a brand new experience. It's time to go back hunting! ![]() |
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#4 |
Chief of the Boat
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SINK EM ALL!!
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#5 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Irish1958 ![]() |
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