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-   -   GWX ships in the air (https://www.subsim.com/radioroom/showthread.php?t=202552)

thomascangyang 02-27-13 05:36 AM

GWX ships in the air
 
Just downloaded GWX3.0 and Im really enjoying it, but there's a problem:
ships in the long range seem to float in the air, a little bit above the waterline. in my stock SH3 version everything is fine. Then i disabled other mods and no change. Anyone has any idea what's going on?

Myxale 02-27-13 09:21 AM

It's a vanilla problem.

Simply the way the distance is rendered.
You could use one of the popular environment mods. Like this one http://www.subsim.com/radioroom//dow...1452&act=down]
Or use the GWX16k mod that comes with the GWX3.0. It will increase the view-distance and alleviate the 'floating on air problem'.

thomascangyang 02-27-13 10:22 AM

Problem solved! Thanks, Myxale:up:
I enable the 16km option and those "spaceships" are gone. I bought SH3 years ago and finding this great forum makes me play it again, with all these fabulous mods im having a brand new experience. It's time to go back hunting!:D

Jimbuna 02-27-13 01:22 PM

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

irish1958 02-28-13 11:16 AM

Quote:

Originally Posted by thomascangyang (Post 2016827)
Problem solved! Thanks, Myxale:up:
I enable the 16km option and those "spaceships" are gone. I bought SH3 years ago and finding this great forum makes me play it again, with all these fabulous mods im having a brand new experience. It's time to go back hunting!:D

Be sure to use SH3CMDR and install the GW3 Gold CMDR files.


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