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Old 03-02-12, 03:33 PM   #1
blkdimnd
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Default Ghost Ship Markers

I've been playing with real Nave so so long, I can't remember how to turn on the "ghost ship" on the nav/TAI maps. I do have contacts showing on the maps.
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Old 03-02-12, 08:19 PM   #2
Captain_AJ
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Quote:
Originally Posted by blkdimnd View Post
I've been playing with real Nave so so long, I can't remember how to turn on the "ghost ship" on the nav/TAI maps. I do have contacts showing on the maps.

From the looks of your mods list you are using the stock Ui ?
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Old 03-03-12, 10:57 AM   #3
blkdimnd
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Nope,

MMM p3 has most of NewUI by TDW.

01 - NewUIs_TDC_6_9_0_TheDarkWraith
02 - NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
03 - NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
04 - NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Ski n
05 - NewUIs_TDC_6_9_0_jimimadrids_map_tools
06 - NewUIs_TDC_6_9_0_New_radio_messages_German
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Old 03-03-12, 12:33 PM   #4
Captain_AJ
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Default RE

Does the Ghost ships show on the Nav map ?
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Old 03-03-12, 10:07 PM   #5
blkdimnd
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No just contacts.

The ghost ships I mean appear when you are trying to plot an intercept The ghost ship moves to a predicted point.

My son (he's 10) wants to learn the 4 bearing method, and I wanted to show him how it works with the ghost ship as confirmation.
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