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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
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Salute!
Can you damage a rudder or screws of the ship with torpedo or gun impact? I remember impacts in the stern with no results. If not, do you know any mod to fix it? Thanks |
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#2 |
Stowaway
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If the damage model is done correctly?
Yes, you can destroy them. |
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#3 |
Helmsman
![]() Join Date: Mar 2008
Posts: 107
Downloads: 5
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I've never seen a rudder destroyed, but I have seen ships loose their screws after a hit to the stern..
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Gott weiß ich will kein Engel sein...! |
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#4 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I've only hit a merchant in the stern once, right where the rudder and screws are. The merchant lost all it's speed so my guess is that stern damage is modeled in the game.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#5 |
Electrician's Mate
![]() Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
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I agree with the prop damage, but I've never seen a ship with the rudder blocked, turning endless like Bismarck in RL.
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#6 |
Stowaway
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It won't block a rudder but they can be destroyed if the damage model has it zoned properly.
They break off and/or disappear. |
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#7 |
Electrician's Mate
![]() Join Date: Sep 2001
Location: Under the sea
Posts: 140
Downloads: 119
Uploads: 0
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So she won't turn anymore? Or is just cosmetic?
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#8 |
Bilge Rat
![]() Join Date: Mar 2011
Posts: 1
Downloads: 33
Uploads: 0
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Only cosmetic in my opinion.
Just like when the ship looses it's screws graphically, it may still be propelled for a couple of minutes (propeller sound still there, and ship moving) |
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