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-   -   Damage model (https://www.subsim.com/radioroom/showthread.php?t=190112)

Nikita 11-30-11 03:25 PM

Damage model
 
Salute!

Can you damage a rudder or screws of the ship with torpedo or gun impact?

I remember impacts in the stern with no results.

If not, do you know any mod to fix it?

Thanks

Madox58 11-30-11 04:00 PM

If the damage model is done correctly?
Yes, you can destroy them.

aj906 12-01-11 01:33 AM

I've never seen a rudder destroyed, but I have seen ships loose their screws after a hit to the stern..

sublynx 12-01-11 02:25 AM

I've only hit a merchant in the stern once, right where the rudder and screws are. The merchant lost all it's speed so my guess is that stern damage is modeled in the game.

Nikita 12-01-11 02:05 PM

I agree with the prop damage, but I've never seen a ship with the rudder blocked, turning endless like Bismarck in RL.

Madox58 12-01-11 05:43 PM

It won't block a rudder but they can be destroyed if the damage model has it zoned properly.
They break off and/or disappear.

Nikita 12-02-11 06:49 AM

So she won't turn anymore? Or is just cosmetic?

squarep 12-02-11 11:59 AM

Only cosmetic in my opinion.
Just like when the ship looses it's screws graphically, it may still be propelled for a couple of minutes (propeller sound still there, and ship moving)


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