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Old 10-22-11, 10:15 AM   #1
Silent Steel
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Help - OH II gone weird

Anyone seen this?
This is what I get when running my mods list with the OH II base 1.4
- enabled last
or
- enabled alone. No other mods.



After a total revision of my mods list closely checking all reported conflicts trying to make my list better. (Why did I even start doing it)
This is what I get when I enable the OPEN HORIZONS II_base v1.4. No other mods...
Starting a new campaign is impossible
Silentotto is not responding

Anyone seen this?
What to do?


Last edited by Silent Steel; 10-22-11 at 11:00 AM.
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Old 10-22-11, 10:42 AM   #2
Silent Steel
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Help - OH II gone weird

This is what I get when running OH II base 1.4
- enabled last in my mods list
or
- enabled alone. No other mods.



Anyone seen this?
Starting a new campaign is impossible
Silentotto is not responding
What to do?

I did a fresh install the other day and when loggin in first time I saw (as other mates around here have) the logon telling me 'Updating'...
Could this be due to this 'updating'?

Anyone?

Last edited by Silent Steel; 10-22-11 at 11:04 AM. Reason: Hmmm....
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Old 10-22-11, 11:06 AM   #3
Trevally.
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Quote:
Originally Posted by Silent Steel View Post
I did a fresh install the other day and when loggin in first time I saw (as other mates around here have) the logon telling me 'Updating'...
Could this be due to this 'updating'?

Anyone?
Did you check you updated to v1.2 in main menu
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Old 10-23-11, 01:45 AM   #4
Silent Steel
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Quote:
Originally Posted by Trevally. View Post
Did you check you updated to v1.2 in main menu

Hi again
Yep, 1.2.


With this list I've tried to run the OH II. Either with New UIs or Ui-boat. Same result - when I start a new campaign I get to the campaign selection screen but...
All campaigns are ticked and not available. Even if I choose 'silentotto'.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
D3D9 antilag (RenderAheadLimit=6 / FPSlimit=38)
No Logo Intro and Menu Animation
Goodbye Pacman
IO Map Course Line Normal Pencil Mod
1.1.1 - EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
1.2. - EQuaTool 01.01 by AvM - Add On - Large Style Ruler
Flags - Accurate German Flags
SubFlags_0_0_8_byTheDarkWraith
gap - HD 1 deg Scope Bearing v 1.0
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
IO_StrategicMap_4_3_for_Ui-Boat V4.14
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
R7 HiRes Mithrandirs Alt Clock
Shadow Improvement Mod
sobers 3D deck spray mod V7
sobers see thru wake fix
sobers smaller water drops V4
SteelViking's Bunker Fixes V1.0
Das_Boot_Clothes
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04 #1
MCCD_1.04_MFCM_1.2.1_compatible #2
MCCD_1.04_GER #3
Stormy's DBSM 1 German U-Boat Crew Language Pack
sobers darker ship bow spray
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Grossdeutscher Rundfunk
Radio Paris French Music Full Version 1.2
Radio Saigon French Music Vol I
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Realistic Colors V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
TDW A_No_contact_shapes_or_colors_dashed_contact_line_ 1_1_0 A
TDW B_No_Contact_Tails_1_1_0
TDW C_Sub_Warship_Merchant_Same_Shape_1_1_0
Critical hits v 1.2
R.E.M_by_Xrundel_TheBeast_1.2
Stoianm pitch&roll for SH5 V1 (normal)
stoianm EnvWeather V1 SH5
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 HOTFIX 3

Known conflicts (but all of these I find just logical and not alarming);
- SubFlags_0_0_8_byTheDarkWraith/Stormys DBSM SH5 v1.3 Basemod
- SteelViking's Interior Mod V1.2+SteelViking's Interior Mod V1.2.1 Patch/Stormys DBSM SH5 v1.3 Basemod
- sobers 3D deck spray mod V7/Dynamic Environment SH5 Basemod
- sobers smaller water drops V4/Dynamic Environment SH5 Basemod
- TDW A_No_contact_shapes_or_colors_dashed_contact_line_ 1_1_0 A/ TDW B_No_Contact_Tails_1_1_0
- Stormys DBSM SH5 v1.3 HOTFIX 3/ Some of the following DBSM add-ons

I'm lost

(I've posted this in the thread 'List your MOD loadout order as well)

Last edited by Silent Steel; 10-23-11 at 02:10 AM.
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Old 10-23-11, 08:49 AM   #5
Trevally.
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If this is only happening when you install OHII - it could be a corrupt install/unpack of SH5 or OHII

Does it work ok without OHII
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Old 10-23-11, 09:00 AM   #6
Silent Steel
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Quote:
Originally Posted by Trevally. View Post
If this is only happening when you install OHII - it could be a corrupt install/unpack of SH5 or OHII

Does it work ok without OHII
Works OK without it.
Another funny thing is that it worked the other day, the only thing I did change was disabling KZS Hull wetness as it conflicts with the FX Update...
But, it could be a corrupt install, I'm gonna try a few things first and then I should consider a reinstall
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Old 10-24-11, 11:34 AM   #7
Silent Steel
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@ Trevally or just anyone - Heeeelp

After more than 15 hours of reinstalling SH5, downloading new copies of the OHII mods, enabling one by one I'm now ready for the asylum. At least I seriously believe I've got some defect for which I don't know the proper medical name.

I don't get it, how could OHII possibly run a few days ago, and after disabling one single mod (that didn't report any conflicts with OHII) simply stop running properly?

I thought I'd seen most of all funny things that can happen when you fiddle around with mods but for sure there is much more to be seen.

Now, when I enable the OHII Full or the OHII base version I still get the same result as in my post above.
The only other mod activated is No Logo or Intro Animation.
But until now I haven't bothered to check if the Historical Missions are running OK.
So, I picked one of them and this is what I got;



Oh yes, I've seen screens like this one before but only when doing settings in the TDW's NewUIs' UserOptions.py file without thinking.
But this
Before every reinstall I've done as I've done it before;
- Backup of my user\documents\SH5 folder
- Backup of my logs
- Uninstall. Even ran a thorough scan with CCleaner for any leftovers after every uninstall. Didn't find anything at all.
- Reinstall
Is there any reasonable explanation at all why this occurrs?
I'm getting to a point where I'll start acting like Basil Fawlty in his worst moments.

The install runs fine with the NewUIs TDC 6.8.0. Even silentotto runs OK.

Before I call the shrinks - please help me.
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Old 10-24-11, 11:54 AM   #8
Rongel
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Quote:
Originally Posted by Silent Steel View Post
After more than 15 hours of reinstalling SH5, downloading new copies of the OHII mods, enabling one by one I'm now ready for the asylum. At least I seriously believe I've got some defect for which I don't know the proper medical name.

...

Before I call the shrinks - please help me.
Oh no! That sounds horrible. Could it be a issue with JSGME? I remember reading some reports that it can get unstable. I have noticed myself that when I uninstall all the mods, JSGME still lefts some countries to roster files that will mess up things, if I don't remove them manually. So maybe a new JSGME install? Hope you get it sorted!
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Old 10-24-11, 12:00 PM   #9
Silent Steel
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Quote:
Originally Posted by Rongel View Post
Oh no! That sounds horrible. Could it be a issue with JSGME? I remember reading some reports that it can get unstable. I have noticed myself that when I uninstall all the mods, JSGME still lefts some countries to roster files that will mess up things, if I don't remove them manually. So maybe a new JSGME install? Hope you get it sorted!
Thanks for caring, Rongel.
Where should I look for countries to roster file?
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Old 10-24-11, 12:13 PM   #10
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Not sure what is happening her SSteel

You could try the following:-

Use JSGME to unistall all mods
Delete your MODS folder form SH5 dir (Copy from your MODS folder all the mods you want to keep first)
Run JSGME (this will make a new MODS folder)
Add TDWs UI and OHII only to MODS folder.

Run game a test without any mods installed. If ok-
Add TDWs UI - test again - if ok-
Add OHII - test again

If you still get the issues with only these two mods-
Run JSGME valitador and post report
Run SH5 validator and post report

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Old 10-24-11, 12:14 PM   #11
Rongel
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Quote:
Originally Posted by Silent Steel View Post
Thanks for caring, Rongel.
Where should I look for countries to roster file?
data/roster/

There are located all the countries that the game uses and their sub-folders. Even after uninstalling OH II and all the other mods, there was still many new countries remaining. If I re-installed the mods again, those countries weren't working, it couldn't overwrite the leftovers. I had to remove them manually. But I'm not sure if this helps your situation...

I have found it useful to make a backup copy of the stock 1.2 data folder. When I'm making mods and break and corrupt some file completely, I can copy the clean stock file over it.
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Old 10-24-11, 03:56 PM   #12
kylania
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You're sure you're patched to 1.2? I seem to remember that "all white screens onto of each other" being a "not patched to 1.2" thing.
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Old 10-24-11, 10:40 PM   #13
Silent Steel
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Quote:
Originally Posted by kylania View Post
You're sure you're patched to 1.2? I seem to remember that "all white screens onto of each other" being a "not patched to 1.2" thing.
Yep, patched to 1.2 allright.
Five times yesterday, after each reinstall.
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Old 10-25-11, 01:03 AM   #14
Silent Steel
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Quote:
Originally Posted by Rongel View Post
data/roster/

There are located all the countries that the game uses and their sub-folders. Even after uninstalling OH II and all the other mods, there was still many new countries remaining. If I re-installed the mods again, those countries weren't working, it couldn't overwrite the leftovers. I had to remove them manually. But I'm not sure if this helps your situation...

I have found it useful to make a backup copy of the stock 1.2 data folder. When I'm making mods and break and corrupt some file completely, I can copy the clean stock file over it.
Thanks Rongel,

Good thinking to copy the fresh dat folder. Never thought of that

As I've never checked which countries are 'default' after a fresh install and before enabling OHII I simply don't know which ones might have been added by OHII and afterwards left there when OHII has been disabled.

Anyway, these are the ones I find (after disabling the OHII) in
Ubisoft\Silent Hunter 5\data\roster;



and Open Horizons II base v1.4\data\Roster;



Does this take us any further?
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Old 10-25-11, 02:28 AM   #15
Rongel
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Quote:
Originally Posted by Silent Steel View Post
Thanks Rongel,

Good thinking to copy the fresh dat folder. Never thought of that

As I've never checked which countries are 'default' after a fresh install and before enabling OHII I simply don't know which ones might have been added by OHII and afterwards left there when OHII has been disabled.

Anyway, these are the ones I find (after disabling the OHII) in
Ubisoft\Silent Hunter 5\data\roster;



and Open Horizons II base v1.4\data\Roster;



Does this take us any further?
Sorry to say, but that looks just about right, the stock has all the right nations. Can't say about the Base OH II mod, I'm using the full mod. Did you try downloading a new JSGME? You could also try the full version and see if the errors are the same.

Really weird. Maybe your file unpacker is corrupted too? Did you try using the TDW's validator application in his newest Ui mod?
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