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Old 09-18-11, 10:53 AM   #1
Faamecanic
Ace of the Deep
 
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
Default Lost sea walls at Wilemshaven? d3d antilag to blame or OHII?

Hey all,

I recently loaded the d3dantilag and have now lost the seawalls all around Wilemshaven port (not sure about others as I didnt check).

At the same time I unloaded all my mods and reloaded to load TDWs UI 6.8.0.

I did all this in port.

My mods are (in this order):

NewUIs_TDC_6_8_0_ByTheDarkWraith
TheDarkWraith_DC_Water Disturbances_v2_0_SH5
Open Horizons II_Full v1.2
OHII and Light Campaign Radio Messages v3
OHII fixed Sound v1.3
TDW_Mines_Subnets_Spottable (OH IIv1.2)
Critical Hits 1.1 Torpedos
Stoianm pitch&roll for SH5 V1 (Normal)
NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo
Grossdeutscher Rundfunk

Any ideas why the walls went bye bye? I stupid me didnt save my d3d.dll .... please dont tell me I have to reload SH5
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