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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
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Hi, I'm currently running the stock version of SH3 and I was wondering if the was a mod for it that made the ship damage more realistic, such as showing a gaping hole in the side of a merchant ship after a torpedo hit instead of a darkened area where the torpedo hit. Any help with this will be much appreciated.
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#2 |
Eternal Patrol
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This is the one you want.
http://www.subsim.com/radioroom/down...do=file&id=962 ![]() ![]() Also affects shell holes. ![]() ![]() Actually I lied. Those last two aren't from shells. They're from the torpedo fragments ripping up through the opposite side of the ship. Probably from this mod: http://www.subsim.com/radioroom/down...o=file&id=1420 Also, you really need one of the supermods and SH3 Commander. The game has gone so far beyond stock you have no idea what you're missing.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Chief of the Boat
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That be true...SINK EM ALL!!
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#4 | |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
Uploads: 0
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#5 |
Eternal Patrol
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The SH4 Effects For SH3 mod is tailored for GWX, but the Torpedo Damage Final mod works with stock. On the other hand any supermod is better by far than the stock game, which basically stinks to high heaven.
I don't know about Steam partly because I like having the box on my shelf and partly because Steam refused to sell to me. But that's my problem, not yours.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Chief of the Boat
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#7 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
Uploads: 0
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#8 |
Eternal Patrol
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When you see it in-game it looks like the interior is burning.
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
Uploads: 0
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#10 |
Chief of the Boat
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I must admit to preferring version 1.
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#11 |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#12 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
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I can't seem to get GWX3 to work, it loads and gets to the main menu but when I try to play a mission or look at the museum it loads to about 95% then it freezes/crashes.
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#13 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Hard to tell what crashes your game, since you do not use the Mod-Enabler to show the load orders.
You sure you installed ti properly? Most of the game-relevant data, like campaign, ships and so on load after the the main screen. On a side-note: AFAIK the enabler has an ini file, where you can enter your custom install-path. SO you should be able to use it with the steam version too!" I'm not at home so I can't double-check. Somebody please confirm.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#14 | |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
Uploads: 0
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#15 |
Eternal Patrol
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Were you already playing the game before installing GWX? It must be installed over a clean, unmodded, unplayed copy of the game.
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