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Old 08-31-11, 09:58 AM   #1
WWII44
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Default Realistic Damage for stock SH3

Hi, I'm currently running the stock version of SH3 and I was wondering if the was a mod for it that made the ship damage more realistic, such as showing a gaping hole in the side of a merchant ship after a torpedo hit instead of a darkened area where the torpedo hit. Any help with this will be much appreciated.
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Old 08-31-11, 02:00 PM   #2
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This is the one you want.
http://www.subsim.com/radioroom/down...do=file&id=962





Also affects shell holes.





Actually I lied. Those last two aren't from shells. They're from the torpedo fragments ripping up through the opposite side of the ship. Probably from this mod:
http://www.subsim.com/radioroom/down...o=file&id=1420

Also, you really need one of the supermods and SH3 Commander. The game has gone so far beyond stock you have no idea what you're missing.
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Old 08-31-11, 02:21 PM   #3
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That be true...SINK EM ALL!!
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Old 08-31-11, 10:11 PM   #4
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Originally Posted by Sailor Steve View Post
This is the one you want.
http://www.subsim.com/radioroom/down...do=file&id=962





Also affects shell holes.





Actually I lied. Those last two aren't from shells. They're from the torpedo fragments ripping up through the opposite side of the ship. Probably from this mod:
http://www.subsim.com/radioroom/down...o=file&id=1420

Also, you really need one of the supermods and SH3 Commander. The game has gone so far beyond stock you have no idea what you're missing.
thank ye kind sir, I have been meaning to get GWX3 but would that mean I'd have to remove my current mods and then reinstall them after installing GWX3? I don't use the generic Mod enabler as I couldn't seem to figure out how to use it with the steam version of silent hunter 3.
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Old 08-31-11, 11:55 PM   #5
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The SH4 Effects For SH3 mod is tailored for GWX, but the Torpedo Damage Final mod works with stock. On the other hand any supermod is better by far than the stock game, which basically stinks to high heaven.

I don't know about Steam partly because I like having the box on my shelf and partly because Steam refused to sell to me. But that's my problem, not yours.
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Old 09-01-11, 07:25 AM   #6
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To compliment Steve's photos above, here are the TGA's...you'll see the bullet damage is identical but the explosion holes differ between both versions:

Version 1



Version 2

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Old 09-01-11, 09:06 AM   #7
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Originally Posted by jimbuna View Post
To compliment Steve's photos above, here are the TGA's...you'll see the bullet damage is identical but the explosion holes differ between both versions:

Version 1



Version 2

On version two why is there an orge out line on some of the hole?
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Old 09-01-11, 10:55 AM   #8
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When you see it in-game it looks like the interior is burning.
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Old 09-01-11, 11:25 AM   #9
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Originally Posted by Sailor Steve View Post
When you see it in-game it looks like the interior is burning.
ahh, I see.
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Old 09-01-11, 03:56 PM   #10
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Quote:
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When you see it in-game it looks like the interior is burning.
I must admit to preferring version 1.
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Old 09-01-11, 08:50 PM   #11
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Quote:
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I must admit to preferring version 1.
Same here.
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Old 09-02-11, 04:43 PM   #12
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I can't seem to get GWX3 to work, it loads and gets to the main menu but when I try to play a mission or look at the museum it loads to about 95% then it freezes/crashes.
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Old 09-02-11, 05:39 PM   #13
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Hard to tell what crashes your game, since you do not use the Mod-Enabler to show the load orders.

You sure you installed ti properly? Most of the game-relevant data, like campaign, ships and so on load after the the main screen.

On a side-note:
AFAIK the enabler has an ini file, where you can enter your custom install-path. SO you should be able to use it with the steam version too!"
I'm not at home so I can't double-check. Somebody please confirm.
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Old 09-02-11, 06:25 PM   #14
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Originally Posted by Myxale View Post
Hard to tell what crashes your game, since you do not use the Mod-Enabler to show the load orders.

You sure you installed ti properly? Most of the game-relevant data, like campaign, ships and so on load after the the main screen.

On a side-note:
AFAIK the enabler has an ini file, where you can enter your custom install-path. SO you should be able to use it with the steam version too!"
I'm not at home so I can't double-check. Somebody please confirm.
actually I had the mod enabler that came with the GWX3 install but none the less I have reverted to the stock SH3 as the time spent fiddling with super mods could be better spent sinking allied ships.
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Old 09-02-11, 06:38 PM   #15
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Quote:
Originally Posted by WWII44 View Post
I can't seem to get GWX3 to work, it loads and gets to the main menu but when I try to play a mission or look at the museum it loads to about 95% then it freezes/crashes.
Were you already playing the game before installing GWX? It must be installed over a clean, unmodded, unplayed copy of the game.
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