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Old 08-19-11, 06:34 PM   #1
cush
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Default problems with RFB super mod

Hi,

Tried to play RFB but the first mission from Pearl is off the coast of Japan. No problem to go there but it took me more than a half of the fuel (at 3 knots). Is there any trick or are we supposed to scuttle our sub on a Japanese beach?
thanks
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Old 08-19-11, 06:47 PM   #2
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No trick. Try 9 to 10 knots next time. It'll use less fuel than 3 knots. Probably get you there quicker too, on 1/4 tank or less.
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Old 08-20-11, 04:12 PM   #3
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Remember that you cannot end patrol in other ports than your home base, BUT you can refuel and rearm in them. So going away from pearl, you may consider a refueling in midway.
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Old 08-20-11, 04:20 PM   #4
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9-10 knots worked, thank you.

I thought of refuelling but it seems there's no proper base in Midway (at least in RFB).
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Old 08-20-11, 05:24 PM   #5
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Quote:
Originally Posted by cush View Post
9-10 knots worked, thank you.

I thought of refuelling but it seems there's no proper base in Midway (at least in RFB).
Hum. In TMO and stock, there is. Weird.
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Old 08-20-11, 05:46 PM   #6
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Hmmmmm, and I've played RFB, but now that you mention it, I can't recall if there was a refit port or not at Midway.
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Old 08-22-11, 09:07 AM   #7
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Still, doesn't RFB has a tool for estimating maximum range in present speed, as in TMO? It is indeed the best tool to avoid running dry. Constantly plot returning courses and see if you can make it, if you have a small margin, an ample margin...

A good idea, if you think you are patrolling on the fringe of your range, is to adopt the following procedure: once every few days, maybe even a week, plot a course back home and check how much you can do. But if something new happens, such as finding a convoy and shadowing it, do that check constantly as you burn fuel at an alarming rate when on top speeds.

If you are far away - say, in metropolitan japan when your base is in pearl - a couple of days' chase can easily turn a confortable return margin into a dry-out.
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Old 08-22-11, 11:37 PM   #8
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Quote:
Originally Posted by WernherVonTrapp View Post
Hmmmmm, and I've played RFB, but now that you mention it, I can't recall if there was a refit port or not at Midway.
Yes you can refit and refuel at Midway in RFB, I have done so several times.
Handy for topping the tank up!
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Old 08-23-11, 11:18 AM   #9
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same tool is available in RFB. Seems right that the only solution is to check the fuel level/estimated range at a certain speed.

Still, I was surprised to see that the estimated range varyies a lot (I sometime have the best range with a speed of 8 - 9 kn, sometime with a speed of 6 kn...

I've tried RFB, TMO and FOTRS... Range issue is worse with RFB.

Also, with FOTRS, I have problems to shoot a destroyer: I can clearly see my torpedoes passing under the hull although they are supposed to be at the very minimal depth. Has anyone met the same pb?

In RFB, I've never seen any ship in the japanese harbours... any comment?

What does RSRD bring to the game?

Thank you
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Old 08-23-11, 12:47 PM   #10
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Quote:
Originally Posted by cush View Post
I thought of refuelling but it seems there's no proper base in Midway (at least in RFB).
There wasn't one at the beginning of the war. There was nothing there but a seaplane base for commercial flying boats to refuel. It took awhile for the naval supplies to be imported.

I don't know if this is reflected in the game or not.

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Hum. In TMO and stock, there is. Weird.
Unfortunately in stock there is also a full-fledged naval base, something Midway has never had at all. Midway's "harbor" consists of a shallow bay which can hold next to nothing. Even when I was there in 1970 our little destroyer had to tie up at one of the piers outside the bay.



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Old 08-23-11, 04:07 PM   #11
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Quote:
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There wasn't one at the beginning of the war. There was nothing there but a seaplane base for commercial flying boats to refuel. (...) Midway's "harbor" consists of a shallow bay which can hold next to nothing. Even when I was there in 1970 our little destroyer had to tie up at one of the piers outside the bay.
So yamamoto's plan there in 1942 was nothing but an attempt to lure US carriers out? I mean, the island itself, if captured, would change praticaly nothing?
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Old 08-23-11, 05:57 PM   #12
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Quote:
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So yamamoto's plan there in 1942 was nothing but an attempt to lure US carriers out? I mean, the island itself, if captured, would change praticaly nothing?
Actually, the Japanese had every real intention of invading and occupying Midway. Attu and Kiska were also strategic initiatives and not diversions as was once believed. Yamamoto actually had his sights on Oahu.
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Old 08-23-11, 11:04 PM   #13
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Quote:
Originally Posted by Daniel Prates View Post
So yamamoto's plan there in 1942 was nothing but an attempt to lure US carriers out? I mean, the island itself, if captured, would change praticaly nothing?
Yamamoto's plan was for a large single battle that would wipe out the US fleet, leaving him in control of the Pacific and within easy striking distance of taking over Hawaii. You have to remember that Yamamoto didn't know we were reading his mail and knew what he was up to at that point.
http://battlestations.eu/index.php/e...midway?start=1

Midway itself was secondary. That said, if they captured the island it could change everything. Just because we didn't have a full-fledged base there yet didn't mean they couldn't build one.
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Old 08-24-11, 08:39 AM   #14
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Old 08-24-11, 09:43 AM   #15
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The book "Shattered Sword"put it clearly,even if the japanese had captured midway it would have required that every need would have to be shipped in.And since it did'nt have any natural resources all supply ships would have to return empty,quite a strain on an already overstreched merchant fleet.
By the way the above book is in my opinion a "must read"if you are interested in the midway campaign.
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