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#1 |
Stowaway
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[REL] Old Style Emblems Fix --- for Aces Super Turms v6
Ok this is my first mod. I created a mod that is compatible with Aces V6 Super Dupah Turms which can be found here for those who don't know:
http://www.subsim.com/radioroom/showthread.php?t=184132 Basically it changes the Turms that have the new emblems, into turms that have the old emblems. I also uploaded all my emblems I collected over the years. Over 1200 of them, of the old style from various mods throughout the history of SH3. I cannot take credit for any of them! But it's nice to find one location to download the whole enchilada. The lighting Exteriors, MG42's and all that that Aces mod adds are still there, I just changed it so the old emblems work. So what it contains is the turm models for Type 7b 1 and 2 turms. 7c 1, and Type 9c 1 turm. Type 9c 1 turm is included in Aces mod, and I have it here just in case someone is using his Type 9c 1 turm with the new emblems. The one I have included is of old emblems and 2 MaG42's with old style grille. Easy mod to make, just a change in the model of the turms in the 7b1,2, and 7c 1. Have Aces Super Turms v6 enabled in JSGME and after that load this mod. You can unload this mod and it will take you back to the new turms Aces made. In the upgrade screen there will be MANY emblems to choose from of the old type. So be patient going through them. Note: The new style emblems will not be able to work with this mod enabled. Remember to enable AFTER Aces Super Turms. Download Old Style Emblems Fix --- for Aces Super Turms v6 Beta 2: http://www.megaupload.com/?d=OZDX8O2K Changelog Beta 2: -Fixed Netswimmers conflict -Moved Floting device (Rettungspring) so it doesn't block emblem "duh" ![]() ![]() Enjoy. ![]() -pditty8811 Last edited by pditty8811; 08-03-11 at 06:58 PM. |
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#2 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#3 |
Silent Hunter
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Yes, agree, good work !
![]() I like the old emblems with Aces MOD too ! ![]() Best regards, Magic ![]() |
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#4 |
Silent Hunter
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Hi pditty !
Now I tested your MOD and I noticed, that the Textur from the left new netswimmer are flickering ! ![]() Can anybody confirm this ? And can you, pditty, check this please ? Without your MOD enable (only Aces MOD) works all well ! Best regards, Magic ![]() |
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#5 | |
Stowaway
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![]() Quote:
Can you tell me what Turm your using or Uboat type and year so I can look into it. This is most definately a conflict of the new and old netswimmers. -pditty8811 |
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#6 | |
Stowaway
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Uploaded. It looks like 7b1 Turm, 7b2 Turm, and 7c1 Turm had the problem. Oh, I had to do some 3d model editing in Wings3D to fix it. My first time. Just popped my 3d Modeling cherry! ![]() All good now. Thanks for the heads up. -pditty8811 ![]() |
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#7 |
Stowaway
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Beta 2 is up.
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#9 | |
Silent Hunter
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![]() Quote:
Sorry, forgot ![]() But I see, you´ve fixed this, wonderful ! ![]() This evening I´ll test again and give feedback here ! Best regards, Magic |
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#10 |
Silent Hunter
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Hi pditty !
Tested with VIIB Turm1 in first (Academy-) Traingsmission and all works well, no flickering anymore ! ![]() Many thanks and best regards, Magic ![]() |
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#11 |
Stowaway
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