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Old 06-17-07, 06:07 PM   #1
Snakeeyes
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Default MOrse code sound

Does anyone know the name of the sound file of the morse code when their is a new message coming in? Like to make it my text message ring tone.
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Old 06-17-07, 07:11 PM   #2
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Look in the folder: SilentHunterIII\data\Sound\Speech\1

Look for the file:

RaM_K_New_message_received

or

RaM_P_New_message_received

or the others... (slight different)
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Old 06-17-07, 07:41 PM   #3
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Ya gotta be nutz to want to hear it off game :rotfl: :rotfl: :rotfl:
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Old 06-17-07, 09:18 PM   #4
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I don't think I've ever heard this sound played!
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Old 06-17-07, 09:19 PM   #5
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If you can use an ogg file then clip the morse code part off the new radio msg received file I made.
http://mysh3.info/sh3downloads.html
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Old 06-18-07, 03:57 AM   #6
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Quote:
Originally Posted by Sawdust
I don't think I've ever heard this sound played!
its not in stock - you have to have GWX or download the file and put it in your speech folder (i think thats the right folder)
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Old 06-18-07, 08:17 AM   #7
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It isn't really that good of a message indicator. It's too slow, has too much static, and generally doesn't 'feel' like what a professional would send. Sounds more like a novice ham radio operator using computer generated Morse.

It certainly doesn't sound like it's being sent with a straight key, which is how it would have been sent.
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Old 06-18-07, 08:37 AM   #8
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Bill I saw in some pictures from your wiz wheels that you have a radio transmitter at home. If you are a radio aficionado could you do a new sound that looks correct, so that someone can convert it? I can writeyou the german text lettering to make it accurate enough. :hmm:
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Old 06-18-07, 11:05 AM   #9
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Quote:
Originally Posted by Hitman
Bill I saw in some pictures from your wiz wheels that you have a radio transmitter at home. If you are a radio aficionado could you do a new sound that looks correct, so that someone can convert it? I can writeyou the german text lettering to make it accurate enough. :hmm:
I could, with a couple of caveats:

First, I can transmit the sidetone of the radio (what you hear in the headphones), but it won't have any static. I can record it, and perhaps record some read static, and someone could mix them together.

Secondly, I don't think I have any software that will convert it to .ogg format. That might not be hard to do (is there any free software that will do it?).


Probably the best way to do it is to find out what the 'preamble' of a properly formatted KM u-bootwaffe message would look like. A preamble is a line that tells what message number it is, how many groups it contains, a precidence indicator that tells how important it is, and a date/time group(s). A generic preamble might look like this (assumes English):

MSG NR 101 GR 34 H 0618 1156 BT


Which would be "Message Number 101, which contains 34 groups, has a 'H'igh precidence, and was transmitted on June 18th at 11:56"


I haven't found a good example of a KM preamble yet.
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Old 06-19-07, 09:53 AM   #10
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Just to make it clear, I am interested in doing this, I just want to do it RIGHT.

If you want a test file Hitman, let me know and I will record one for you.
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Old 06-19-07, 09:58 AM   #11
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Don't forget the enigma coding
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Old 06-19-07, 10:26 AM   #12
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Quote:
Originally Posted by kurtz
Don't forget the enigma coding
I've often wondered what would have happened if the KM, or even just BdU, dropped the Enigma in favor of a more secure system. They could have gone to One Time Pads (OTP), and have had perfectly secure communications. That would have eliminated much of the utility of Hunter Killer groups later in the war, because while HF/DF and traffic analysis can give you some good information, it isn't the gold standard of actually reading the other guy's mail.

A perfect example would be the capture of U-505: We knew where they were headed because we read the messages back and forth between Lange and BdU, so we placed a Task Force in the area. If all we had was HF/DF, we could say that 'a signal consistent with U-boat communications originated at lat/lon xxx/yyy on frequency zzzz KC at (date and time)'. That isn't necessarily enough to task naval units to the area, because unless you have some already in the general area, the u-boat will be gone before you get there.

However, if you can read the messages, you find out that that particular boat is heading home, and is at position xxx/yyy, and given what you know about it's home port, and it's cruising speed, you can put assets in the area it is likely to be in at some future point.

You could *TRY* to do that using HF/DF and Radio Fingerprinting, as well as recognition by the intercept operator of the particular 'fist' of the radio operator on the u-boat, but it isn't going to give you anywhere near as good information, for several reasons.

First, past behavior is does not necessarily predict future. A u-boat heading North from the South Atlantic might get new orders to head West and attack the Caribbean and American coastline, while you are sitting West of Gibralter waiting for him to come by.

Second, radio fingerprinting is imperfect: Replacing the parts of a radio, especially things like tubes and capacitors, will change the 'signature' of the radio. This can be done inadvertently due to regular maintenance, or on purpose to fool RFP techniques.

Third, while I can testify personally that every operator who has ever pounded brass has a distinct 'fist', some are more distinct than others. There would probably not be enough traffic for an individual operator to build up a good comprehensive mental map of the different enemy operators. That only happens by repeated copying of a particular small group of enemy operators.

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Old 06-22-07, 03:26 PM   #13
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I'm sorry I forgot about this thread here

Sadly I can't help in providing the details you ask for Bill, though I can try to find an ogg converter :hmm: I know some are available around in the internet....

Quote:
First, I can transmit the sidetone of the radio (what you hear in the headphones), but it won't have any static. I can record it, and perhaps record some read static, and someone could mix them together.
Sorry I don't understand that....what is a static and what is a sidetone?

I think I know someone who could do a good mix, anyway
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Old 06-22-07, 05:01 PM   #14
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Quote:
Originally Posted by Brag
Ya gotta be nutz to want to hear it off game :rotfl: :rotfl: :rotfl:
I have ALAAAAAARM as a message ringtone
:rotfl:
Causes a stir depending where you are when you get a message
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Old 06-22-07, 07:44 PM   #15
Puster Bill
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Quote:
Originally Posted by Hitman
I'm sorry I forgot about this thread here

Sadly I can't help in providing the details you ask for Bill, though I can try to find an ogg converter :hmm: I know some are available around in the internet....

Quote:
First, I can transmit the sidetone of the radio (what you hear in the headphones), but it won't have any static. I can record it, and perhaps record some read static, and someone could mix them together.
Sorry I don't understand that....what is a static and what is a sidetone?

I think I know someone who could do a good mix, anyway
OK, static is the white noise you hear on a radio when there isn't a station there. Tune an AM or FM radio to a part on the dial where there is no station. That is 'static'.

The 'sidetone' on a radio transmitter is simply a tone that is activated whenever you press the key down. It lets you monitor what your Morse sounds like. Sending Morse without a sidetone is possible, but like a deaf person trying to speak it is harder to tell when you make a mistake.

If you want to know what the sidetone on my radio sounds like, here is a little movie I posted over in this SHIV thread (http://www.subsim.com/radioroom/showthread.php?t=117155) that shows my fingers, and my key. I'm sending using just the sidetone, no signal is going over the air:



This is what I am sending:

"CQ CQ CQ DE N2KMF N2KMF N2KMF VVV SEE I TOLD YOU SO HI HI"

Note the lack of any static. When receiving a real signal, there would be static unless conditions were unusually quiet and the signal was unusually strong.

I'll do a little more research. Perhaps someone at NSA or GCHQ can help.
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