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#1 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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4-shot salvo or 4 separate shots?
Fellow Kaleuns... what is your preference when you are planning to fire four (or two or three) torpedoes at one target? Salvo or separate?
I ask because I was freely dispensing advice, as is my wont, on another thread (http://www.subsim.com/radioroom/showthread.php?t=179500), and realized I had no real basis for my thoughts other than "salvos don't work for me, really." Here is what I wrote... I would love to hear the thoughts and experiences of others. Shooting salvos almost always fails cost/benefit analysis, especially when you can take the time to find your solution and shoot.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#2 |
Mate
![]() Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
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Proviso: it all depends on my position and the situation. Is it an unescorted merchant in the middle of the North Sea or Atlantic -- or is it close to shore or in a convoy with the clock ticking on air/destroyer response? In the former, I can just freely reposition for a 90-degree shot but not so much in the latter.
Assuming my typical SNAFU approach angles ![]() N.B.: In rough seas this isn't a great option because you never know at what actual depth the mag torps are going to run. |
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#3 |
Eternal Patrol
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I never use the Salvo Switch simply because it fires all the selected torpedoes at once. In real life the Salvo Switch fired them a minimum of eight seconds apart, to avoid interference between the torpedoes.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
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I never use the salvo because of what Sailor Steve just said... and I like hearing the fire button go click for each shot.
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#5 |
Mate
![]() Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
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There is a delay, but it definitely isn't 8 seconds. I would guess 2, 3 s max.
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#6 |
Mate
![]() Join Date: Aug 2009
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Ah, you always learn something new.
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#7 |
Stowaway
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couldnt there be a way to change this in a mod? Or is it hard coded?
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#8 |
Stowaway
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I fire my shots one at a time. If I'm shooting multiples I usually give between a 5 and 10 count. I too like the click of the fire button!!
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#9 |
Mate
![]() Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
Posts: 60
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This is where I get off the verisimilitude train. I just play these things through my initial addiction until I'm ready to move on to my next --
Hey, look! Something shiny! |
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#10 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
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If I'm trying to pick off a high speed / maneuverability target, Then I will use the salvo switch to crank off a 3 shot spread. 1 for where it's supposed to be, and 1 ahead and behind.
But If I'm trying to put multiple eels into a target, I go for single shots, as I want to pick my spots and incur the most damage. |
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#11 |
Navy Seal
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For the most part I fire singles in a sequence.
The problem I run into with salvos is that I keep forgetting to set the spread angle to 0 and having most or all of those torps miss the mark. ![]()
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#12 | |
Rear Admiral
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![]() Quote:
![]() I can't remember how many times I've had a salvo set up and just as the target comes into the desired position, I remember I didn't check the spread angle and have to bounce back into the TDC screen to check it. Or even worse I don't remember to remember until just after I fire and then I go back and look and OH CRAP. ![]() |
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#13 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
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I rarely fire salvos. When I do , I fire a 3 spread torpedo against a high value target (BB or CV) and keep 1 more fish just in case.
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#14 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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When choosing salvo or not I think you have to make a distinction between wanting to improve your hit accuracy, or increase the change for hitting something at all. If you want to learn torpedo aiming (manual targeting) or improve your accuracy in TDC settings then you should not fire salvo's. The slight angle that the torpedoes veer off from their base course disguises the feedback you receive from the torpedo-cam or freecam. It's difficult to get a feel for how much that salvo angle corresponds to a position along the target length at different ranges and AOBs. You'll never get a clear idea how much you were wrong with your aim. I suppose if you fire 3 torpedos then the middle one would be able to confirm the accuracy, but 2 definately limits your learning efficiency. The second reason is that instead of 1 attempt with 2 torpedos, you can try 2 attemps with one torpedo. More tries in the long rung(Or 3 if it is a triple-shot) Salvo's can waste torpedos quickly. Often just one torpedo is enough to cause fatal flooding. Why be pre-emptive with more?
However if it is more important for you to get any torpedo impact on the hull, instead of a torpedo on a specific location of the hull, then a salvo is more appropriate. But you'll have to do the mathematics of how wide the target is at that range and AOB, and set your salvo angle accordingly. Just setting a rule-of-thumb angle is unwise. Unless you fire from point-blank range. Then nothing matters. Personally, I never fire salvo's. I'm always in learning and feedback mode. And a cheapskate. ![]()
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#15 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
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Wow, looks like it's just me that does fire salvos. Only for the larger vessels and only ever two eels used. I use it to hedge my bets when I'm in the middle of a convoy (still early years
![]() Aside from the first time I ever fired a salvo, and missed, I've never forgotton to change the spread angle - you watch, tonight I will ![]()
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