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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Dec 2007
Location: Perth, Australia
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I often get Radio Messages quoting Lat & Long. Now, I am assuming that these messages relate to something that is actually happening in-game (as opposed to just aural wallpapaer), and, if so, I would like to be able to make good 'go - no-go' decisions from info contained in-game.
I'm hoping I'm not just a dummy that has missed a method for determining position. I know that I played a game years ago that had the ability to switch between Kreigsmarine & English maps. Would be very useful, and preferable to having to run a LapTop on the side with Google Earth on just to follow the conversation. ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
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Just "ear candy", Gryf.
But if you like, you can follow along, by counting the hacture marks along the sides of the chart (F5 screen) to get rough Lat/Long positions. SH4 in the UBoat addon, you can switch back 'n forth between KM grids and Lat/Long. Sadly, it hasn't been done for SH3.
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#3 | |
Eternal Patrol
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![]() Quote:
http://www.subsim.com/radioroom/down...o=file&id=2975
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#4 |
Ace of the Deep
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Nice. Didn't know that JScones had fixed the original that I remember using in AOD...way back when. As I recall, the original only converted KM grid to L/Lg.
Very nice indeed, tnx SS & JScones. ![]()
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#5 |
Ace of the Deep
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Problem. Getting it to convert L/Lg to KMgrid?
Sitrep:A Input: AN9678 (MQK Code) Press: Convert button Output: 53°45.00 N, 8°14.00 E (located in Lat/Long fields) Cleared input box Sitrep:B Input: 53°45.00 N, 8°14.00 E (Lat/Long fields) Press: Convert button Output: <blank> (MQK Code) Messages -> Grid not in database. I think it's as it's always been.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#6 |
Eternal Patrol
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Here is an online one:
http://www.ubootwaffe.net/quadrant.cgi
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#7 |
Ace of the Deep
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Tnx agn, Steve. Thats handier than a pocket in a shirt.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#8 |
Eternal Patrol
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You can also click below my sig.
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RIP Laufen zum Ziel |
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#9 |
Eternal Patrol
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![]() ![]() Hey, Ken! Long time. Oops, a quick look at your profile shows you've been around, just in the only threads I never frequent. ![]() Well, it's good to hear from you anyway. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#10 | |
Silent Hunter
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My site downloads: https://ricojansen.nl/downloads |
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#11 |
Silent Hunter
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@Pisces
Got to agree there shipmate, I've tried chasing such before in the hope that maybe I could meet such and such an action, alas I've never found anything. We all know the radio chatter is just a environmental game filler tho, don't we ? ![]() Best regards. Fubar2Niner |
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#12 |
Engineer
![]() Join Date: Dec 2007
Location: Perth, Australia
Posts: 213
Downloads: 58
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![]() ![]() Thanks all, for the valuable input - I'm not a great fan of sailing around for no apparent reason, so now I can just appreciate the radio traffic ror the atmospheric realism it brings (even if it interupts high TC transits on an annoyingly frequent basis. I know I could turn it off, but I think I'll live with it.) Will follow up on the map converters - thanks!) |
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