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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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Shortcut to stations?
Hello,
Can you cycle between stations in SH5? I know you can have the Captain "walk" the whole ship but I still don't know if you can just press a key and go straight to the station you want just like in SH4. Also how's SH5 doing? I mean lots of people are complaining about the DRM stuff but I am more interested if the game has become very very playable and bug free. thanks... |
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#2 |
Black Magic
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check the SH5 Mods Workshop and you tell me
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#3 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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Yes. That's what I was afraid of. I'm very well intimidated by the numbers of mods and enhancements and I'm still too green on this game. I have SH4 but still checking out the mods carefully. I was just curious if it was worth already switching to SH5 although you can only play as a German Capt. instead of choosing the US as well.
cheers, |
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#4 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Quote:
BUT TheDarkWraith has released a terrific mod "NewUIs_TDC_4_1_0_TheDarkWraith" Which allows you to teleport to stations and brings back many of the officer options. Plus many other great additions. This is a must have mod. makes the game as playable as SH3/SH4. I have never had any problems with the DRM. some have but as a whole its not to bad. I would prefer it wasnt there but as i said i have not had any problems connecting to Ubisoft servers. Before the patch the game was broken and the bugs were gamebraking. Most of the bugs were fixed in the 1.2 patch. And the bugs that are still there arn't game brakers. This game will only get better as the people modding it learn how to solve the few problems left. The main problems for me are :- 1.Lack of variaty of merchant ships..... Modders are unable to import ships correctly ATM. hopefully this will soon be overcome. 2.No kesmarine map grid..... Cant believe it doesnt have this. hope someone will put this in soon. 3.The RPG style crew management and magic skills. I just dont like it. So as you can see the problems are minor now. This game is as playable as sh3/SH4, but with better graphics. ![]() ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#5 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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Thanks j,
I'll take a look on that mod. The lack of the kesmarine map grid is ultra- unrealistic. You mentioned that you like to keep walking through the stations but what about when you are really in a hurry with patrols chasing you? Do you still have enough time? Tried that on SH5 I was so frustrated with the camera (SH5 1.0...no patch back then). ![]() I know the mod community enhances and fixes the game but to choose which mod to install without conflicting with others is the main concern. For example, in SH4 I liked the "Real Navigation" mod but it would conflict with some others which changed the navigation chart. cheers, |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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TheDarkWraiths UI, give you back the officer bar (to issue orders).
I spend most of my time in the cammand room, the only places i need to get to in a hurry are the hydrophones and attackscope. How would a real captain on a uboat have time to get to those stations? teleport? lol.... I like to play as if i was there... My preference. No i dont find myself unable to get to the stations in time..... but TDW has added the option to teleport. so its a none issue now (if you dont like having to walk). Yes ATM its a bit of a mod soup. Trial and error. Looking at what others have installed and reading threads to figgure out whats compatable. Until a supermod comes along. but that wont happen for awhile yet. See this thread for mod lists :- http://www.subsim.com/radioroom/showthread.php?t=173193 My mod list and load order (which is stable) is :- Generic Mod Enabler - v2.6.0.157 [D:\Simulations\SilentHunter5\MODS] Accurate German Flags A Fistful of Emblems v1.51 (Weathered) AilClouds 3.0 AilMoon 1.5 AilRain 1.0 Enhanced FunelSmoke_by HanSolo78 Grossdeutscher Rundfunk GWX Compass Rose Grid for SH5 BRF 1.3 full Lite Campaign LC 1.2 MapNameFix MightyFine Crew Mod 1.2.1 Alt faces Shadow Improvement Mod Reboot's Hot Soup 1.0 SteelViking's Interior Mod V1.0 SteelViking's Sky Banding Mod SV&Com Underwater Mod Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 U-boat Historical Specifications 1.4 NewUIs_TDC_4_1_0_ByTheDarkWraith NewUIs_TDC_4_1_0_alt_officer_wounded_by_naights NewUIs_TDC_4_1_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_4_1_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_4_1_0_emtguf_rework_scopes NewUIs_TDC_4_1_0_WWIIInterface_by_naights IRAI_0_0_22_ByTheDarkWraith sobers realistic hydrophone operator SH5 IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting Mods coloured RED are mods that have been overwritten by later installed mods (mod Conflicts) but with no noticable negative effects. Hope this helps. ![]()
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#7 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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Hi J,
sorry for the delayed response. Been offline. Anyway, I'll check what I can do but I'll probably switch back to SH4, at least I can play it on my laptop without DRM in a place without net. Hope SH6 comes soon. cheers. |
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Tags |
shortcut station |
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